If the problem is repeating set text actions then move it into a function and pass the text through as a parameter
When you say nothing works, are you trying it on a mobile device?
I would use family instance variables and compare them. If a switch has variable 2 then it opens door 2 etc
Not sure what you are trying to shortcut here, either you would use set text or typewriter text, both set text but one does a typewriter style.
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If you're shooting them from the player then the usual is to use 'bullet on created : set angle' that way it has an angle set as you shoot it and doesn't change.
The events look ok, maybe I need to see the project file then to determine the problem
Do you mean an in game shop? Yes you can use global var for money
As you described it, it should work, so something else must be stopping it
You don't, either the object has things you need to remember for the entire game / when you return to layout or it doesn't.
Maybe a bug
There is an option to export as Android Studio project you can use this.
function.param(1) is the second parameter, you only have 1 parameter so i guess you need function.param(0). function.param(1) has no value here.
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If you're using tile movement then I guess they move back a tile if that is the gameplay