lennaert's Forum Posts

  • Upon importing a sheet, you will be asked how manny columns and how many rows.

    These simply relate to the images from left to right, and how many of these rows below each other.

    thus, you will have rows with the same amounts of images.

    The value you use for the columns is the number of images used to split the total width of the sheet in. (images per row)

    The value for rows is the amount used to split the total height of the sheet, automatically setting the height for all the images per row.

    You can also simply do 1 row, with x amount of images, all up to you.

    Simple ? no ... took me some too xD

    best example showed me:

    Make a square image, and place an image in each corner.

    import sheet: 2 columns, 2 rows

    each frame will be one of the corner images.

  • Tom, cos you added the icon, the name is moved below the icons, making the div.content-wrap higher, overlapping the breadcrumb links.

    In the image you see the resulting outline over the breadcrumb links. (links generated showing in which section of the forum you are. Board index > etc > etc)

  • I've added a "PM" icon next to the alerts drop down, let me know if this works as expected for you all.

    Cos you added the icon, the name is now pushed below it, making the container div overlapping the entire width, rendering the breadcrumb links unclickable.

    If you make the css for div.content-wrap wider, and the name next to the indicator icons, could solve it

  • Cant you use something like a delayed start of the game ?

    Like, when it starts, have a semi transparent black layer with a small timer counting from 3 or 5 or something, which perhaps overlapses the reduced performance moment.

  • Nitro187 lennaert the alerts should now be working

    And yes it did !!!

    Though, it indicated "someone referenced you in the forum" instead of the thread title.

  • haha, thanks beaverlicious

    I finally gave in to gravatar -,-

  • I used to just pop on here to see if there was anything in the account alerts... since the new forum came online, I don't get these anymore; I need to remember which threads I replied in, and manually see if anyone responded. Might be frustrating to people who post a LOT of stuff and are waiting a response, or like to help others. Perhaps it's just me?

    I had this EXACT issue ... till I found the your posts link.

    I use it now as a quick indicator to see in which of the threads I replied are messages I havent read yet. (blue icon) or, in which threads I replied at all.

    In the old version, when I did a search .. generally round page 2 or 3 (when checking posts) I got the search time out thing and had to search again and click to the needed page.

    Now it works perfect. (searching your own posts history)

  • > This tutorial looks pretty easy and cool!, I have created my own version of Flappy bird I called it ghost bird, this is my firs game published I used to many tutorials if I had seen this before everything would have been easier jaja I share my link in order to know your opinion I want to make a tutorial about how to crate this game too.

    > https://play.google.com/store/apps/deta ... .ghostbird

    >

    I like the art style, however i would suggest that you don't make a tutorial, as your spelling seems to be lacking and this would irritate some members, myself included...

    grammar nazi <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

    you could have advised him to use a spell checker <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">

    Who are we to refuse someone elses effort here ^_^

    I am considering making a "duck hunt" version involving flappies though haha

  • Hi.

    Using the r163.

    2 layouts with a button in each screen.

    Using "touch" object - "Use mouse input" - yes.

    Object. Click button in layout 1 to take you to layout 2 - and click button in layout 2 to take you to layout 1.

    Problem - Not working. Clicking the button does nothing.

    https://drive.google.com/folderview?id= ... sp=sharing

    Windows 7 Professional 64 bit Service Pack 1

    Tried Chrome and firefox.

    Your upload is not working.

    If you use a sprite as button, you can use touched object.

    If you used the actual button instance, it has its own function.

    Instead of starting with touch, start with the button object, and select from its options "is clicked"

  • I tested both and both had those results.

  • lennaert thanks. I probably sound very dumb for this, but how do you store the webstorage variable in preview over lan session?

    I don't see any options for such in the webstorage events. Or is there something I have to set to allow it to be stored in another connection browser?

    No worries, your just mssing a bit of direction.

    Its not in events. Its from the running app.

    While the app is running in preview over lan, whatever is stored during that connection (with that browser), is available in that browser over that connection.

    Variables stored while previewing directly from C2 will not be available in a running app while using the preview over lan connection.

  • I thought you wanted to compare three fruits to select one item to spawn ... somehow lol

    Anyway, you will need to create some sort of list which assosciates a variable with an object.

    fruits.fruitname

    event

    compare 2 variables: fruits.fruitname = apple

    action

    spawn apple

    event:

    compare 2 variables: fruits.fruitname = pear

    action: spawn pear

    event:

    compare 2 variables: fruits.fruitname = banana

    action: spawn spawn banana

  • familyobjects.clickable = true

    event:

    familyobjects overlapping familyobjects

    familyobjects select bottom

    action:

    familyobjects.clickable = false

    event

    onclick/touch familyobjects

    familyobjects is clickable

  • All in the same event, no loop:

    event:

    compare 2 variables: object1.variable equal 1

    compare 2 variables: object2.variable equal 1

    compare 2 variables: object3.variable equal 1

    action:

    spawn

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  • The values tored are specific for the browser and its connection.

    As soon as your IP/adress changed -> from preview localhost to preview ip over lan, the webstorage information doesnt relate to that connection anymore.

    You would have to store the same webstorage variables in the preview over lan session first in order for it to be available there as well.