Ok, I have solved is thank you for your help, the image below is what I did
but to put it in a way that can be used by anyone, lets just say that Object 1 moves Object 2 when overlapping, and Object 2 need to play animation when Object 1 is overlapping
Note: not going to mention sounds, and I set object 1 as bullet and Object 2 as 8 direction (0 speed)
Object 1 is overlapping Object 2 Object 2 Move x pixels at Object 1.angle (X can be
whatever number)
Object 2 Set angle towards (Object 1.X, Object 1.Y)
(May need to reverse the animation)
System Else Stop animation (Else Needs to be below
Object 1 is overlapping
Object 2)
Object 1 is on collision with Object 2 Object 2 Start animation on current frame
Object 2 set animation to "" (don't think this matters)
Object 2 set animation speed to x