Lazarus1988's Forum Posts

  • 15. Fascinating and original scenario.

    Good game has to be with amazing plot, things like someone kidnapped princess and we go to rescue her is overrated.

    Also, don't force to think that scenario... IT WON'T WORK!...

    Best scenarios writes our life and how we live in this cruel world.

  • You can use spawn object (sprite) when player dies and put on spawned sprite buttons to act as menu

    Second way, You can make a layer with buttons and set it on start as Invisible and then if player dies set this layer visible. With this matter limitation is only your creativity.

  • This is all I could figure out for today Hope You extend it :]

  • Use Two instances of Sine movement, first one set to move horizontaly (wich is default)

    Second sine set to Angle.

    We already have something similar to flying boomerang, now it's just to find proper values and think on how

    to behave boomerang with current tools. I'm curious too so I try on my own and send capx when done

  • I never saw that big pack of sprites, thank you for sharing

  • I also thank you, your solution might be usefull for me

  • Try with WebStorage set game session and then via php file read that session

    Hint: Green marker

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  • Hope this will help you:

    scirra.com/tutorials/912/video-tutorial-how-to-make-a-game-like-cut-the-rope-portuguese

  • Try Touch -> Is Touching Object

  • And I ask, does Construct allows to pitch sound? Higher RMPs of engine = Higher pitch of sound :]

  • I would do this by checking coordinates of player, if player.x < box.x or player.y < box.y etc. then do what prevents from going out from box. I'm new in Construct2, so probably there are more better ways to do this.

  • I didn't reach to storing data in Construct2 so far, but You should check Plugin WebStorage, wich allows to store data, try with this option:

  • newt

    I do not public here any of these. I simply reffered to that game as example that You (we, anybody) can pirate free game.

    (If I understand you correctly)

  • Pandy

    Yes, but layout size I would set more universal layout size wich is 1280x720 and set FullScreen to Scale Outer, also set layout "Unbounded scrolling" to Yes.

    I tested my graphics on my Sony Xperia Tipo and looks great for me, but the best option would be to share with your game and test it on devices with different resolutions and find the best option. Good luck

    If you need further help I'll try do my best Cheers

  • Yes, because of aspect ratio of produced screens of mobile devices. So if you intend to make game strictly for mobiles I suggest to set your project aspect ratio to 16:9.

    4:3 is simply dead meat, not used since 2009.

    16:9 is now most common aspect ratio for sold televisions and computer monitors and is also the international standard format of HDTV, Full HD, non-HD digital television and analog widescreen television.

    More info on wikipedia:

    http: // en.wikipedia.org / wiki / 16:9

    (remove space)