Maybe a lot of C2 user (hobbyist or quickmoney people) submitted LQ games to them and gives them an impression of C2 games are worthless? That's dangerous, given that C2 is the easiest tool to make games, it's logical to think that a lot of LQ games are shoved into the publishers face.
Yes, thats one think, everyone of us thinks to create magnificent game, but reality shows opposite result.
Another think... I spend lot of time on google play to find a good addictive game for free with no results, paid
games on googlePlay also are poorly made (check youtube). Industry of mobile games, and HTML5 is still considered as a baby, so don't expect you write game with ~20 levels and some big publishers will distribute them. It's a double risk for them:
- Waste of money to publish and if game is crap what happens next? They loosing customers.
Let me ask that way, Would you buy grocieries in the same shop, when you last time found rotten ham? (example)
My advice is simple:
If you want to make games, do it right, or don't make them at all