Background and foreground styles

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9 orchestral + 9 alternate chiptune-style arrangements of dynamic, RPG-style music for your media project.
  • Actually I didn't find any amusment in any of kind online or google play games, so I'm making my own game.

    Required experience in Construct to achieve it I made working on recources found here and ripping textures from windows games, big games, but ripping or downloading textures is not the same as making own textures... (Moral and law issues).

    Now I'm working on my own background style so my question is what are trends in games backgrounds / sprites styles.

    Oldschool NES style (8bit pixelated) or modern hi-res images?

    As for me, both styles looks great in action, but I can't make up my mind.

  • My favorite styles would be LIMBO(value-based) and Bastion(painting-based). So neither 8bit pixelated and nor the modern hi-res ones, haha. ^_^

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  • My favorite styles would be LIMBO(value-based) and Bastion(painting-based). So neither 8bit pixelated and nor the modern hi-res ones, haha. ^_^

    You Own3D me ^^ Sounds like a good idea ;]

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