Kyatric's Forum Posts

  • I think you're missing sub event.

    Make your event "On bigsprite clicked"

    Right-click it "add a sub event"

    Make that sub event "Mouse is not over littlesprite"

    For these kind of basis I strongly suggest you to take a good look at the beginner's guide to construct2 even if this isn't the kind of game you want to do as of now.

    The tutorial just goes over all the basic functionalities of C2, and you'll need to know them. :)

  • Construct2 is very young (few monthes), in developpement, few users, few documentation.

    The "Platform school" example pointed by harrio requires Construct Classic.

    It's been a while since I took a look at it, but on the concept, it should be most of the same in construct2.

    On construct2 the best ressource giving you the basic keys to the use of construct2 is the "Beginner's guide to Construct2". From there, you should be able to experiment by yourself.

    Last advise, experiment with the "platform" behavior.

    Also when you're done experimenting consider writing some documentation. As you say yourself, it is hard to find documentation about Construct2 right now.

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  • .flv = Flash video.

    This means the decompression of this format relies on an installed flash plugin.

    This does not fit with the purpose of html5 being "no plugins to download, straight from the browser".

  • To negate it, right click on the "mouse over object" event (as in ashley's example "Mouse is over littlesprite") and choose "invert".

  • Thank you very much.

  • It looks like a great deal of effort has been put in that game, it is visible on the screen.

    The video is a bit confusing though. It shows gameplay, sure, but the first thing you choose to show is the possibility to get drunk and some kind of duke nukem like scene in the toilet ^^

    Is that a major feature, or more like an easter egg ?

    It may have been shown a bit later in the vid, focusing first on the gameplay features.

    And those appears a bit confusing too. I mean, the fight, with all the command screen, the minimap with blinking dots. On video, it is confusing to me.

    This video intrigates me more than it presents me the game clearly.

    I'd be curious to play it, if there was a demo, or visit an explaining website.

    But, as far as I'm concerned, this video does not make me want to play it "more than that".

    I'm like "it looks nice, but what the heck is going on ?"

    Again, it looks quite nice and polished. The providing of exploration (top view) and combat (plane) is intriguing. But I'm a bit "left hung". :)

    Edit: Oh and very nice effort on the audio. The soundtrack is quite immersive, voices and fx well rendered.

  • Not in the chat beta room, but there are a few users on IRC (chat!).

  • Same in europe. Same in the world I guess.

    Still C2 will have more value for game designers than a phone. So it still isn't that high priced.

    It might seem a lot to you, but again, consider C2 a tool.

    Tools like 3dstudio max for professionals are licensed for like thousands of $.

    And 3dsmax can "only" do meshes.

    C2 is delivering the ability to make a full game. 60 $ for an indy developper who is intending to make incomes from his game is not much to pay and a very reasonable price.

    it is a matter of perspective and priorities (investing in a tool that will suits you and enhance your workflow).

    If you want to make games for free, C++ coding language and game developement oriented libraries such as SDL are available.

    They require you to learn to code though, but they are free and open source.

    C2 prevents to have to code in a programing language and still gets you a working software in the end. And you only value that to 10$ ?

  • For the tool it is intended to be, having C2 at 60$ is already a deal (a very reasonable price).

  • http://www.cosmigo.com/promotion/index.php

    Seems more appropriated.

    Not a free tool though.

    I guess that for getting initiated, Gale Graphics will do.

    Once the user knows a little bit more about what he's doing and how to do it, then he could look forward for such a professional tool.

    Nevertheless I wouldn't advise it to a fully beginner. (as you may not know if he'll stick to pixel art or not, so it isn't really useful to throw such money in a tool that may end up sitting on your computer, unexploited)

  • Hi. I live in South Africa and here $60 is Very Expensive

    $60= R413.40

    In SA that's a lot of money and you can do a LOT with that cash

    I will recommend that construct 2 must stay the same price as construct classic $0

    Why pay for this application? there are members out there for like 3 years and they will not be able to afford to buy construct 2

    This post really makes little sense.

    If people can't afford construct 2, well then they'll stick to CC.

    Scirra is a startup, a company: it needs incomes so that Ashley can keep working on C2.

    And you suggest that they shouldn't earn anything of it ?

    Don't be silly please.

    The business plan of scirra makes a lot of sense, and I believe that they will keep in mind the best interest of the users.

    I agree though that 60$ is a certain amount of money. Well, start saving now, you may have it by the time the definitive licensing policy is revealed.

  • C2 stuff

    C2 r50; Windows XP SP3; FireFox 5.0; ATI Radeon HD 4800

    * When creating a sprite, on closing of the image editor the properties windows is focused to the layer (instead of the newly created sprite)

    * Happens anytime the image editor is closed. Focused is not given back to sprite.

    Extending:

    * having the character "?" as parameter in AddComboParamOption() does not display correctly in the editor (the character appears as a square)

         HTML code (?) of the character does not correct. Iso code (?) either.

  • Is that ingame, or is that artwork.

    Anyway, whatever the answer is: WOW

    These screens have a lot of personnality !

    Good job.

  • With construct classic

    Use the expression System.Run Script

    "import webbrowser
    webbrowser.open('http://python.org')"

    (It is python code)

    On Construct 2 you can use the browser object and its action "Go to url".

    Also, those type of question would be better if asked in the Help & Support using Construct Classic section (if they are targeted at CC) or Construct2 General section if they are targeted at C2.