Kyatric's Forum Posts

  • There's a "hack" to duplicate layout.

    Save your project as a folder (or open your capx in a zip program like winzip or 7zip and extract the files to some folder).

    In the folder "Layouts" go and make a copy of the layout you wish to duplicate (ex "Layout 1.xml")

    Rename the copy (ex: "Layout 2.xml")

    In the file itself, change the name in between the <name></name> tags.

    (ex "<name>Layout 2</name>")

    Go back to the root folder and open your .caproj in the notepad.

    Look for the line:

    <layout-folder expanded="1">

    Right after you should have:

    <layout>Layout 1.xml</layout>

    Copy this line and paste it right after (with the same indentation). Rename to the name you gave to the layout copy earlier (ex: "Layout 2.xml")

    Save the .caproj, open it in C2, you should have a clone of the previous layout standing in your Layouts folder. This layout is currently aimed to use the same event sheet as the original layout.

    It's a bit hacky, so be sure to make backups of your projects before using it and use at your own risks ^^.

  • I tried it too and it didn't happen.

    What you describe reminds me of glitches seen on previous releases and on computer which graphic drivers and browsers weren't up to date.

    Edit: moved to C2 section by the way.

  • Yes indeed. I noticed it too and was also reported in C2's forum section.

    It is just a temporary fluke I guess. This is soon to be fixed I guess.

  • Cool game.

    The level 3 is definetly the trickier.

  • : Would you have more detail about the traffic restrictions please ?

    I quickly ran through dropbox's site and I didn't see anything refering to this.

    Maybe it used to be limited and isn't anymore ?

    Anyway, for C2 apps (which are generaly not big apps) it's quite suitable. (same about capx)

    And there is no advertising or "Click this link to finaly download the file" like on mediafire or other hosts of the like.

  • The link works fine for me.

    Link to the download page

    Link to download the install itself

    Try any of the two links above and let me know ^

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  • Nice sprites/elements indeed. Thanks Scirra boyz.

  • If it is relevant to test the fact that the boolean is from a different value then in the first test, use two events.

    Let's pretend your boolean variable is used to check the fact that a sprite is supposed to be moving or not.

    Condition

    Sprite.is boolean instance variable set (value = true)

    -> Action move sprite

    By default it would mean that it is not supposed to move when the boolean is false.

    In that case you don't need to test if the value is false as the "resulting action" would be nothing.

    Save yourself some useless tests.

    But now, in the case the boolean stands for a direction (if it is true, the sprite goes right, if false, it goes left).

    Condition Sprite.boolean instance var is set

    -> Action Sprite go right (Sprite.x = Sprite.x + 60*dt)

    Condition Sprite.boolean instance var is not set

    -> Action Sprite go left (Sprite.x = Sprite.x - 60*dt)

    DT tutorial

  • Edited.

    Guess you have to register on the forum to post there.

  • Orange : New to construct: where to start

    Also yes the forum is in english, but I think there is a russian community forum (http://scirraconstruct.ru/forum if I'm not mistaken).

  • You almost got it.

    You don't need to have a condition "every tick" and do a test after.

    Just do your test.

    So it'd give something like :

    System -> Compare variable.

                                             (value == true => do remaing stuff in this event and test its subevents)

                                             (value != true => skip the remaining stuff and go to next event)

    For boolean it is almost the same, except boolean will be instance variables. So you have to select their parent object first.

    Ex:

    Sprite -> Is boolean instance variable set

  • It was in C2 discussions.

  • However, in all other browsers, the C2 one runs a lot smoother than the GM one for me.

    Confirmed with FF 7.0