Hey I've gone through the last entries and here is some review of the technical problems I've encountered on FireFox 7.0.1 with firebug active.
Maxum
"Astro Blaster"
FireFox doesn't keep the focus on the canvas (arrows and space made the inner content of the window move).
The ingame is immensely slow, 4 FPS - unplayable
Ize
"NEON"
Huge FPS drop on the title screen. When "volutes" disappeared, it feels nicer.
The game itself plays "normal"
Dcrew
"Space Cloggers"
on the beginning of level
firebug error - game freezes - unplayable
Component returned failure code: 0x80040111 (NS_ERROR_NOT_AVAILABLE) [nsIDOMCanvasRenderingContext2D.drawImage]
[Stopper sur une erreur] this.Fb;var b=this.V.frames[this.v],f=...ce-over")a.globalCompositeOperation=
C2runtime.js line 112
arandaschimpf
"The Astronaut"
On the 3rd application,
firebug error - game freezes - unplayable in the level itself
An attempt was made to use an object that is not, or is no longer, usable
[Stopper sur une erreur] lastAudio.currentTime = 0;
c2runtime.js line 4652
Kastas
"Trashoid Attack"
On startup of the page firebug error/warning in js code:
element.dispatchEvent is not a function
line 5733 in prototype.js
Forcing to execute works and the game loads and play.
Ingame - pressing the down key make the content slide. (same "error" as Maxum's "Astro blaster"
16 FPS
Lightfox
"Space Rescue"
Slower play and scrolling in story mode than in arcade.
Nevertheless, regular freezes and collisions miss.
Also, the same "no focus canvas" bug as reported in earlier entries.
I see a "scrolling gap" on screen, a black line on the "ground sprite" and freezes happen when this line appears, and in the middle of that ground object.
Misuuu
"Color Space"
15-20 fps
Fully playable.
I see a "scrolling gap" on screen, a white line tinkering in the background and slowly going left.