Kyatric's Forum Posts

  • Sorry, I hadn't realized this was in the C2 forum. There is no standard plugin for it.

    I'm not sure there is an existing JSON third-part plugin that works though.

    Be sure to check the C2 addons forum or the addon exchange.

  • So why not a built in plugin for firebase?

    Because the resources at Scirra are limited.

    This is a small company with a few people only.

    Because FireBase is not the only solution existing and it depends on the user to implement it, according to their server.

    Because the SDK is there to help implement solutions that will not fit for the greater number of users while our dev team focuses their efforts on other requested features.

  • Use the dedicated JSON plugin : construct.net/en/make-games/manuals/construct-3/plugin-reference/json

    Do not set Text.text to be equal to AJAX.LastData, but instead use the "Set JSON" action of the JSON object.

    Then, you can set Text.text to be equal to JSON.Get(YOUR_PATH).

    To define exactly what YOUR_PATH is supposed to be, it depends on the JSON data you are getting with AJAX.

    You unfortunately do not provide the exact structure for the data you get, so it is hard currently to help you further with this.

    Nevertheless, you can check this example that makes use of JSON data and adapt it to your own project accordingly.

  • The Binding of Isaac has a "poopy" art direction, kind of on purpose.

    The gameplay though is pretty deep, and offers hours upon hours of gameplay and replay value.

    Every run is different and offers you possible builds to change the capacities of your character according to the item you get in loot.

    And the story/narration is provided through items and cut-scenes that are open to interpretation, nothing to read much.

    Also, the type of game is actually different. BOI is a rogue-like, hence the replay value to it.

    I'm not familiar with Tower 57, but it does not look more than a twinstick shooter, with a nice pixel-art look to it.

    According to the reviews, everybody loves the graphic look, but seems to find the arena-fight mechanic to not fit with it somehow.

    Also people encountered bugs.

    It might be only a question of taste in the end, and luck, if you haven't encountered bugs. Nevertheless, BOI has been around for years, and not buggy.

    The looks of it possibly does not appeal to you, but its depths in terms of controls/gameplay/design makes it memorable.

    Tower 57 seems to have nice looking graphics for it. But that looks like a basic shooter to play.

    Aesthetics might not be the most important aspect of a game; gameplay is.

    Perhaps you can look into Nuclear Throne if you like pixels and arena shooters.

    It is another indy darling I wasn't too found of but which had some following and made its mark in time.

  • Not Java.

    JavaScript.

    scirra.com/manual/15/sdk

  • You should do a search in the forums using the keyword "Firebase", especially around the dedicated forums to plugins (for C3 for example, check the Plugin SDK forum) and you will see actual existing third-part plugins for FireBase.

    The issue is going to be the same for most solutions you talk about, you will need to handle the server side of your database, and this is out of the scope of Construct anyway.

    Otherwise, the tools to communicate with existing databases already exist, as you mostly require AJAX.

  • Please use the "Edit" function that already exists in the top bar of any of your posts. Instead of multi-posting in a row, do edit and group your ideas in a single post.

    It is not the first time that you post in our forums, asking for features which are basically already existing, or are just something you are supposed to do using the actual events system in place.

    Perhaps you should spend more time studying and applying what you can find in the manual ?

  • No. It is a choice from our dev team to not publish a roadmap.

    As you can see in the sticky topic "Where to report bugs & Post suggestions" :

    If you have suggestions for new features or improvements in Construct 3, we have a feature suggestion platform here which lets everyone vote on their favourite ideas:

    https://construct3.ideas.aha.io

    Please look for existing ideas before submitting a new one. It's better to get all votes on the same idea than spreading it around.

  • Thanks for the link, indeed there is possible confusion going on there.

    I provided your concerns to Tom who will likely clarify things and correct on the website following.

    Bonjour chez vous ^^

  • You can always select your TextBox object and then slide the left of the screen.

    This should display the Property Bar to the left where you can then set the size of the object through numerical value.

    Not as efficient as resizing through handles, like on desktop, but this is a mobile device.

    You can read : construct.net/en/make-games/manuals/construct-3/getting-started/on-mobile and possibly try to change the UI mode as indicated in the last paragraph to see if it is better for you.

  • This is doable with instance variable (family instance variables are just "regular" instance variables that are applied to all objects present in a family).

    You need to make sure to set the boolean "isFriendly" to true on spawning of your object, when it is a friendly unit.

    Then indeed, on click on a family object instance, check the value of its "isFriendly" instance variable.

  • According to the situation you are describing, auto-entrepreneur being a company made of a single person, you would indeed aim at the Business plan.

    An upgrade happens on subscription renewal, or you can always cancel your plan at any time and order a new one.

    Could you please let me know the URL for "Terms of use" and the line you are quoting from there ?

    The pricing page clearly states : "your businesses lifetime revenue". This puts downgrade out of the question.

    For your last question, see our FAQ :

    When my license expires, can I continue selling my games?

    Yes. If you published your game with a properly licensed version then you decide to cancel your license, you can continue to make money from your games.

    If however you need to edit or republish your games, or launch your games on new platforms you will need a valid license from us again.

  • WebRTC is available in iOS since iOS 11, so it has been at least 2 versions of existing support on iOS.

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  • I seem to only experience the cut on the first sound played.

    Possibly this has something to do with the audio engine in Chrome itself.

    Making a bug report sounds like the best option at this time.

  • sTARKi

    As seen in the how do I FAQ :

    Debug your APK - LINK