Kyatric's Forum Posts

    You message is little to not understandable I'm afraid.

    It's unclear what your issue is, but for sure, it is not a Construct 2 bug, it is a user issue. So you haven't been posting in the correct forum to start with.

    Please post a clearer and more detailed message of your issue in the "how do I" forum.

  • SuitedSpider: Before spamming the forums with endless messages, please use the Search function and Google or any search engine as well.

    You are obviously a young beginner in game making, all the informations you need are already out there for you to read.

    Start with the tutorials and notice the several categories available.

    Also try not to post several messages in a row, if you forgot to add something, use the edit function, the little pen on top right of a message you posted.

  • SamRock: In the tutorials section and the how do I FAQ looks for the keyword "Isometric".

    Otherwise, you should probably make a new thread to ask specifically your question.

  • Moved.

  • As mentioned, you probably won't find an exact single tutorial that explains how to make this specific type of game.

    But looking at the beginner's tutorials, you will get the hang of how C2 works. Looking at the how do I FAQ you will see how to implement specific mechanics that you can use and modify to adapt to your needs.

    Checking out the manual will let you know what tools your are working with.

    You need to break down specifically down to what you are wanting to achieve, step by step to then know and understand what you need to do.

    An example, you could use vertical scrolling to simulate the fact that the vehicle is moving. The scrolling mechanic you can find in the how do I FAQ in the section scrolling/camera.

    Then the acceleration of your car is pretty much controlling the speed of this scrolling, so both are linked.

    And so on.

  • Well, I'm afraid this is a bit vague.

    Dragster is basically a straight line race. So using the bullet behavior for your object will allow you to move it in a straight trajectory.

    As for shifting mechanic, I guess there are several ways of doing it.

    As I can remember in the drag races of Need for speed underground for example, you have a counter that displays the engine's RPM. And when the engine's is in a certain range of RPM you press a key to gear up, which ends up lowering the current RPM but also changes the next "gear up" range and the current "max RPM" that can be reached.

    Would that be what you are looking for ?

    If not, then you have to break down the mechanic of what should happen, this will make it easier to determine how to implement it.

    Users without a license can't provide freelance work. This goes against the free license agreement.

    Closing.

  • Congratulations zatyka, SecondDimension, Rilem, Wertle for making it in the top 100.

    Congratulations to all other participants who made and released a game during the week-end as well.

  • Moved.

  • Instead of "Pick all" use "For each", and this way you can get to compare the distance the way you did it for each instance.

    In this case you need to specify you want the "compare two values" condition to be applied to all instances.

    On another note, capx files are already zip files. It sounds like all your host wants is a renaming to .zip not an actual compressed file.

    "Pick all" helps to get back to picking all the instances of an object type once you're already deep in an event/sub event that was picking only a specific instance and you find yourself needing to pick "back" all the instance, and possibly specifically pick them again.

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  • Using the search option of the forum, looking into the "C2 general" forum only, with the keyword "Website" in the title of the topics and displaying the results as topics you get a quick list and can notice the question has already been asked several times around.

    Opinions from back in 2013.

    More opinions. Even more opinions and ultimately more opinions.

  • Send an email to with your accounts names and email addresse(s)

    But it is the week-end, you might not get an answer before Monday.

    Are you sure you are connecting to the correct email address you entered with your other account ?

  • Milupa5: You guys should check the User media plugin. That's what you need to get the microphone input.

    Nevertheless, for recording/saving/loading on server it's far more complex than you believe and no plugin will help you out due to HTML5's nature.

    You need to find your own way to put the "audio" file to a string/data format (this possibly could use a plugin, none exist for that as far as I know) and need to have AJAX calls to scripts on your server that will handle its being saved/loaded.

    Look the how do I FAQ for AJAX usage example.

  • Your issue comes from the fact that when you modified the code according to R0j0's suggestion you did not make event 23 and 25 subevents from the newly added "On every tick" event (22).

    When having issue prefer to attach your capx rather than a video, it makes it easier for everybody to check out the issue and possibly fix it.