Kuso's Forum Posts

  • Simply awesome. The graphics, the sound, the ambience... I only can praise your word. <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Even with simple graphics (like Meat Boy), that could be great! <img src="smileys/smiley36.gif" border="0" align="middle" />

  • Simply great. The tutorial is perfect, now is no excuses to not learn how play. <img src="smileys/smiley32.gif" border="0" align="middle" />

    Now is time to make a difficult level to clumsy like me <img src="smileys/smiley36.gif" border="0" align="middle" />

    That games likes me so much, but Hexzrul is very hard to me, just give me time to think for the first piece to put.

    Nice job!

  • Really great work! That game with better graphics and more variety of traps can be epic! <img src="smileys/smiley14.gif" border="0" align="middle" />

  • Really good game, reminds me the great Death Rally. <img src="smileys/smiley4.gif" border="0" align="middle" />

  • You must put the game version on title screen so when you update the explorer you can see if you are playing the new version or of the cache <img src="smileys/smiley2.gif" border="0" align="middle" />

    I see the power-ups, but that appears randomly. If you spend so much time to destroy the asteroids, you can fill all health without problems.

    Some ideas <img src="smileys/smiley2.gif" border="0" align="middle" />

    When you kill all enemies just at start of stage and then kill the asteroids can be a little boring. Maybe could be good idea generate some enemies on amount of time. Of this form, the player need complete the level in a time and add a challenge to the stages, and the enemies spawn every time and add difficult and variety to the gameplay.

    A comet could appear at some point in few moments, crossing the screen and making damage if the player touch it. maybe can hit too on asteroids and enemies.

    Good work, continue on it! <img src="smileys/smiley20.gif" border="0" align="middle" />

  • The mysterious world of explorers <img src="smileys/smiley36.gif" border="0" align="middle" />

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  • The game looks good. Good control.

    When the shoots go out of the screen, they appear on the other side, maybe will be better they be destroyed when go out of the screen.

    And the alien ships don�t have sound when are destroyed.

    Good work!

  • yes, I cleared the cache and nothing change. I test the game on Internet Explorer too and the fail is the same, no animations and the sounds don?t go well (on IE that es normal).

    Oh! And the problem with the align of the stone walls is solved too, no more get stuck between that <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Nice game! Simple and very retro style but fun!   <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Nice game. Continue on it!

  • I use Chrome.

    Bad:

    • The player character always looks to right and no play any animation, but the controls are right and the sounds and angle for shots are right too.
    • The monster generators never break and destroy.

    Good:

    • The bats dissapear on the X.
  • Great game, very well done. <img src="smileys/smiley20.gif" border="0" align="middle" />

  • I test the new version and have a bug with the levels. When you play at first time and lose all lives, play again and when complete level 1, the next level is more advanced, and never is the same (maybe the 5, the 6...).

  • Ha ha, very "strange" but fun. The graphics are so original! <img src="smileys/smiley4.gif" border="0" align="middle" />