Koshzor's Forum Posts

  • 6 posts
  • Hello,

    I found interesting article about creation of realistic 3D spheric illusion in 2D space using shaders. Arcticle is on Russian, but I believe that information (and shader source code) can be uselfull (viva google translate)

    https://translate.google.com/translate? ... edit-text=

  • Is it possible to create condition to chose all objects on overlay withing certain distance from point?

    I am looking for actual expression and not quite obvious way that was described here:

    https://www.scirra.com/tutorials/291/pi ... thin-range

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  • Hello, currently I am trying to improve my knowledge of Construct 2 by writing Arcanoid/Breakout clone.

    In game I have blocks that can be destroyed after few ball hits. My usual way of implementing such blocks was destroying Block A on collision and spawning Block B at the same spot and at the same time. However I believe that while this solution works fine, it isn't a correct one.

    So instead I decided change animation frame of block on 1st hit and destroy block on 2nd hit.

    Here is my current code (ignore the angle part):

    And there I found a problem. If I change order of events then my block is destroyed after a single hit. I believe this is happening because overlapping between block and ball happening for more than a single tick and both event conditions are true for a virtually the same amount of time.

    So, my question: Is there any way to set a delay between events, so they won't happen at the same? Or add specific logic for this case?

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    The problem is Scirra spamming about the same discounts every 12 hours. I want't to receive update from developers. But I don't want to be spammed about same thing for a week.

  • I second this. It's absolutely terrible behavior to break silence on a website without any ability to mute it forever. Please at least add a mute button.

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  • Hello, I am iOS developer and recently found Construct 2. I absolutely love it for quick 2D prototyping to proof the concept.

  • 6 posts