What on earth is the terminal? Where do I find the terminal?!?!?!
The terminal is GIT BASH.
To work with GC you "simply" have to follow these steps.
1) Follow all these instructions.
http://docs.gameclosure.com/guide/windows-guide.html
Ignore for now the android related part.
2) Once you have installed everything make sure that GC is running correctly.
Open a git-bash terminal and type
$ basil init c2test
3) If everything is going right you'll find a new folder called C2TEST under the devkit folder
(it should be located at c:\users\yourname\devkit\c2test)
4) Now go to the scblaster demo repo on github.
https://github.com/bubbleboy14/scblaster/
And click on download as ZIP.
5) Unzip the content in the c2test folder. .
6) Export your C2 game to HTML5 standard.
Replace c2test/src/c2runtime.js with the c2runtime.js generated by Construct 2 for your game
Replace everything in c2test/resources/images/ with the image assets from your game
Replace everything in resources/media/ with the audio assets from your game and update the AudioManager in Application.js with the name of your sound files. (You can skip the audio part if you want just a quick performance test on your phone)
7) Return to the git-bash terminal and write
$ cd ./c2test
$ basil serve
8) Open chrome and type http://localhost:9200.
You'll see the GC web interface up and running.
Click on the project c2test and then click to simulate.
Enjoy your simulated app on the simulator.
9) Once you have the simulator up and running you'll probably want to export your game as an android apk.
10) Install the android sdk. The instrucions on GC site are unclear because they refer to the mac version.
Go here :http://developer.android.com/sdk/index.html
Download SDK tools and run the installer.
When the installer has completed it will show you the window you can find here: http://doc.gameclosure.com/native/android-setup.html (Figure : All the checked items are required for android installation.).
Check the required items and then accept the license.
11) Install the android ndk. You can find it here: http://developer.android.com/tools/sdk/ndk/index.html.
Unzip it where you want :-)
12) Set now the android environment paths (following the instructions on the link posted at point 1)
13) Open Git-Bash and type
$ basil install native-android
14) Go to your c2test app folder and edit the manifest.json file to force landscape or portrait orientation and edit the name of your application.
15) Return to Git-Bash
$ cd ./c2test
$ basil debug native-android
16) Go to the folder C:\Users\yourname\devkit\c2test\build\debug\native-android and you'll find the exported apk. Install it on your phone and enjoy a choppy, useless and really irritating version of your game exported with gameclosure! <img src="smileys/smiley32.gif" border="0" align="middle">