KiratTheKop's Forum Posts

  • Am I losing my memory or didn't you guys just hit 500,000 recently?

  • As for the crashes. I found a few things.

    1) Plug in's stop music by tag does not work.

    2) Stopping or playing a non existent tag or file leads to crashes. In C2's desktop export, nothing would happen. So you are right WP is a bit more sensitive. But this is something I can program around.

    3) Plugin's looping play doesn't work. I had to modify the c# file.

  • Okay I finally fixed it.

    I played the .wav files natively and still heard the popping noise. Clearly something is wrong with the device. At this point I am panicking because users are leaving bad reviews.

    1) Fire up audacity.

    2) Select the first 0.5 seconds of the song. Apply effect->Fade in.

    3) Generate->Silence. Added 0.5 seconds of silence to the beginning of the sound.

    No more popping!

  • Thank you.

  • AJAX works on my game. It's in the store already.

    And it worked in emulator too.

  • Bump, any idea how to stop the popping noise?

  • Please check out my first game!

    http://www.windowsphone.com/en-us/store ... cdf826ed21

    If you like then please rate it 5 stars and leave a comment. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Once again, you are confused by my ask. Man, my English must be really bad.

    The textbox works on Windows Phone. But when a touch object is added to the capx then it stops working.

  • Related issue, the text font size in the text box is tiny. It doesn't conform to the css style set in Construct 2.

  • Run the game in debug mode and watch your global variables.

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  • Hi Blue, Thank you for the quick response. It's my fault for having a generic title but I couldn't fit the specific problems into it. I tried to remedy that by mentioning in the first sentence that I used/followed his plugin/tutorial. :)

  • Link to .capx file (required! If link is blocked remove the http and www parts):

    edfarias.com/highscore/highscore.capx

    Steps to reproduce:

    1. Port to windows Phone and tap on text box. The keyboard will come up.

    2. Add a touch object into the .capx.

    3. Re-port to Windows Phone.

    4. Tap text box.

    Observed result:

    Keyboard doesn't come up.

    Expected result:

    Keyboard comes up.

    Browsers affected:

    Chrome: no

    Firefox: no

    Internet Explorer: yes

    Operating system & service pack: Lumia 920

    Construct 2 version: I upgraded to the latest rs last week.

    I can get around this problem by setting:

    on textbox touched: textbox->setfocus().

    Unfortunately this is even worse, because it holds onto the 0th touch and never lets it go. Even after I call unsetfocus().

  • Hello,

    I am using the windows phone plug in with Lumia 920 and have ran into a few issues.

    1) About half of the sounds and music make a popping noise on start or stop. These sound effects came with Construct 2. I even reduced the sample rate in Audiacity but that did not help.

    2) Using the plugin's stop function will occasionally crash the device. I caught it in the emulator a few times.

    My game is a simple flappy bird clone so it shouldn't be too taxing on the hardware. Does anyone know how I can resolve these issues?

    Thank you!

  • thehen

    Okay figured it out. I have to use the project solution that came with the plugin. What does that solution do differently from the one ported by Construct 2?

    Thanks!

  • I noticed that and tried renaming them to uppercase. Then I tried it again all lower case. :(