kingpirux's Forum Posts

  • i did a clean install using Beta 241 and the problem is in this plugin. That error jumps up when installing the plugin. looks like the plugin keeps working but there is that warning.

  • Tobii are giving Eyex (eye trackers) in their webpage, you have many chances to get one for free and also it's very cheap.

    I was wondering if someone already had donde an eye tracking plugin for this or any other one, as far as i could see, Tobii have Unity, C++, .Net and Unreal SDK's but not for javascript.

    you can see more of this in their webpage:

    http://developer.tobii.com/downloads/

  • And more errors:

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  • BUG? FraConsole

    Psychokiller1888

    After installing the official plugin this problem jumps:[quote:2efqraxc]

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    ACE table: expression does not specify one return flag - did you specify more than one, or forget it entirely?

    Condition: return_flags == 1

    File: c:\c2\source\exporters\html5\..\..\common\ERAHelpers.h

    Line: 285

    Function: void __cdecl era::ACETable::AddExpression(int,int,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,void (__cdecl *)(const class era::StaticResult **,int,class era::StaticEvaluation *))

    Build: release 241 (64-bit) checked

    Component: HTML5 exporter

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    The first thing that i can see is that this is looking for C:\c2\ and that doesn't exists, i dont have construct there...

  • We oppened a facebook page and a youtube channel https://www.facebook.com/Brutal-Galaxy-1073228336064959 <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Long Time without updating this game, but i had quite a progress on it,

    For now i only can show this gif with the slowmotion integration. In the other hand, the game already have done:

    * Piece procedural generator (create pieces acording to a planet, acording to a bag of chances, so each planet have different pieces but there is the chance of getting all the possible combinations), there are only 56 different pieces but each one can have different atributtes and colour to create new ones.

    * Vending machine to sell parts

    * Balanced damage acording to speed and physic mass of the collision point

    * Slowmotion to allow the player recalculate direction and also creates a good highspeed adrenaline atmosphere

    Coming next:

    * Galaxy Generator (the planets right now are just numbers, i have to create a way to show them at once)

    * Garage (a place to store ship pieces and to upgrade and modify them) this one, maybe im goint to leave it just as a storage.

    * Implement the story mode (we actually have the story writed down, but the adventure system to read it needs polishing)

    * Implement configuration (because is absurdly heavy for effects and opengl)

  • and no, this is not a random generator, this is a ShuffleBag, in many game lenguages (and i think in C) the shufflebag is this wonderfull plugin that allows you to pick "numbers" in random but in order without repeating, its perfect to create a deck of cards, this plugin with array is wonderfull for board games.

    EDIT: Gashapon is a good name for this xD

  • lol well in a pattern generator i'm expecting a procedural logic.

    As i tryed to explain in the example, let's say that my "procedural logic" will be 3,6,4,-5, the ecuation is "+" and the starting is "1"

    Then this in a loop starting at 1 may return:

    1,

    (1+3)= 4,

    (4+6) = 10,

    (10+4)=14,

    (14+-5)= 9,

    (9+3)=12,

    (12+6)=18,

    22,

    17.... and so on

    A pattern is some kind mathematic or logic that you can follow or find.

    So this plugin should:

    Based on a premade or Generated seed : 3,6,4,-5

    Using a conector or ecuation: +

    Create a loop, and

    Find a result in X position: Example, in the 6th node = 12

    Also, this is not necesary matematical, in the same way you did in this pluggin, a number can be a Letter, so if the seed is: A,C,H and the ecuation is "-"

    then in this phrase "Hello i am Emmanuel Cesar and im talking too much", the result is

    Node1: "Hello i m Emmanuel Cesar and im talking too much"

    Node2: "Hello i m Emmnuel esar and im talking too much"

    Node3: "ello i m Emmnuel esar and im talking too muc"

    because the letters are substracted in that order, so if you give me only those nodes i can find the pattern by just looking at what is being deleted, and by logic i can say "The letters are substracted in the order A-C-H"

    i don't know if you understand my point

  • i'm not really sure what this plugin is I was looking for a pattern generator but as far as i can see this is more like a shufflebag than a pattern generator, since pattern generator should have "a pattern" to follow, like

    3,6,4 means that if i start at 1, then 4, then 10, then 14, then 17, etc...

    and this looks like i can asign a number to a letter and then shuffle like a deck of cards or a bag of tokens. and it's cool but the name confuse me, OR maybe, the translation to spanish of "Pattern" is not as expected xD

  • it was awesome!

  • I created 3 minigames to play during the nighs of the Global Game Jam. Using the plugin by Crowdgaming.

    The first one is a memotest with a few twist based on the Sponsor Venecia IceCreams http://www.heroesestudios.com/venecia/

    The second one is a conecting game where you have to build a Subway Sandwich and try to do it with less moves posible. http://www.heroesonlegends.com/subway-game/

    Finally the crowdgaming competitive battleships, where players connect using smartphones or any pc with html5 in the same lan, they will see a joypad and it controls a ship in the mainscreen, they have to find powerups to get points and keep the highest score until the time ends. (this one i dont have an online version yet)

    You can see the games in this video

    https://youtu.be/u5VLIy_Bq1E

  • hope you don't withdraw.

    It Is a great plugin, easy to use and to understand, it's exactly how construct2 should do the multiplayer function (the official MP from scirra actually gives me a headache just trying to start it.)

    Here is a sneakpreview about the game im doing.

    https://youtu.be/O719BtOeqxM

  • This one is an experimental toy. It doesn't count as a game, because there is no objective, unless your crazy personal objective is to torture or create a mounstruos ameba.

    The game was created for the LudumDare Jam 33. You can see more about the creative process and proyect in http://ludumdare.com/compo/tag/amebawarfare/

    You can play it in android: https://play.google.com/store/apps/deta ... dios.ameba

    Or web online in: http://gamejolt.com/games/amebawarfare/112727

  • This one is in spanish, but thinking to do an english version, actually quite easy thanks to xml. For this one i made an engine that allows me to write the entire story in the xml with options and paths without need to do new events in construct. Some kind of engine inside the engine.

    This time its a text adventure, where you must discover the secrets of an old and terrorific dungeon. Many paths, 3 endings and a catching roleplay adapted story.

    You can play in Android: https://play.google.com/store/apps/deta ... os.sandman

    Or Gamejolt : http://gamejolt.com/games/sandman/86805

    Newgrounds:

  • Nice, quite original, visually.

    Personally not the greatest fan of that font, but that's just me.

    Can't wait to see more of your stuff

    thanks! xD yeah the font was a little stressing to select, i tryed a lot but none conviced me. If you have a recomendation i'm all open