I want to have my player fire invisible bullets, but in slightly modified direction than his "default bullet angle".
However, nothing works!
Bullet Behavior, set new angle after creation: new angle is not applied after bullet creation.
Custom Movement Behavior, set angle to player angle, set speed to 900: object is shot only straight left or right, not at the actual angle.
Custom Movement Behavior, set angle to player 8direction.MovingAngle, set speed to 900: object is shot only straight left or right, not at the actual angle.
Something is wrong. This should be simple stuff, but im out of options.
Any advise?