if EnemyDestroyed
then
if(random < 0.6)
action1
else
action2
if EnemyDestroyed && (random < 0.01)
then
action1
On a trigger, I want to choose one of many different actions
or
I want to play an action only sometimes
Is there a shortcut way to accomplish this, both fast to implement and execute?
If there is not, what are some pretty fast ways?