jsutton's Forum Posts

  • Ditch the mouse and let touch do both.

  • I really like the fact that there is no way for even myself to see any passwords, I can however see email addresses... so I can send you a reset email if needed. (At present that's a manual process.)

  • If you tried to login more than a week ago, I had to clear the database. It'll require a new account. I had to set it up for secure login (pwd salt/hash and it messed up all the old unencrypted passwords). At this point it's secure and I shouldn't have to every manipulate the databases again.

  • Next up creating groups, and by god! The community better support that lol.

    Battleforever.site , click browser button to check it out. (takes 30s of black screen loading before it fully loads.)

  • Thanks for the reply. I ended up just make a huge function and had it clear everything.

    It's for a logout/login/new account setups thing. Big ole pain in the rump, but done.

    Thanks again.

  • Before I spend an hour researching to figure out the answer is no, it's not possible...

    Anyone know if there is a way to clear every bit of stored information in one command?

    I'm guessing it's a manual process of dumping arrays (plus an additional 1 command to clear all local storage).

    Thanks in advance!

  • You are, just not wittingly.

    Have you considered just getting the high score value on the start of the layout, loading it as a variable, and if your user surpasses that value, update via the ajax call? (you could even check/retrieve it prior to a post if you wanted to get really picky)

    I'm not super familiar with firebase's setup, but a stored value is a stored value.

  • Beta testing a new social media app, still a lot of features to add, but the basic code is ready.

    Check it out at battleforever.site/US/index.html

    If you run across any bugs or improvement ideas just drop me a note. *(username = JimJames)

    Thanks and I hope you enjoy it.

    Tagged:

  • Does anyone know if there is a Beta Testing Group for Construct?

    Or any other suggested groups of Beta testers?

  • You might try just running a second variable that triggers between switching layers and the load time of the save file. Then add that time to your saved and let it continue as normal. There is also the no-save behavior if you used a global sprite as a "place-holder" to accomplish the same thing.

  • Should be a quick one:

    I could very well be mistaken, but it looks like the iframe initial creation point is 0,0 and input_text is initially created around the layout.width-1 area (off screen).

    When creating multiple iframes, it flickers in the top left corner even with initial visibility turned off.

    If correct, any chance we could move the iframe over so it flashes off screen?

    (If wrong, sorry to bug you.)

    Tagged:

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  • Did you figure it out? If not, start by checking what's being called every tick when you move to fullscreen.

  • The only way I know of, load the image on a webpage and let them invoke the download from that page. I don't think there is another way.

  • Seems like ad heavy sites show this:

    Just curious if anyone has a solution.

    Thanks