I read it, and just can't figure out a way to do what I want.
I have 2 variables on the tilemap CurrentX, and CurrentY. They are set using
CX = Tilemap.PositionToTileX(Touch.X)
CY = Tilemap.PositionToTileY(Touch.Y)
This gives a grid location to all of the sprites that I can read in the debugger (also to use for other things).
I would like to add
AT START, for each tile set CX2 and CY2 based on the x,y value of each tile.
My question is if this is possible or does it require input (touch, click, etc)
(Kind of a check to make sure things are matching, but also to use in another array)