jojoe's Forum Posts

  • Your android probably has a slower processor than your desktop computer.

    When you export try exporting in Cordova. HTML5 support on most handheld devices is still really bad.

    one last tip is to tell your users to use Firefox or chrome from the app store. The default Chrome is really bad on most devices.

  • Nice graphics. Keep it up, and I bet we see you on steam soon

  • It is no longer "Fan art" if you are trying to make money with it. Please be careful. Ubisoft is very big.

    If you are advertising a studio, you should show only your own concepts and work.

    [attachment=0:1sdu56vc][/attachment:1sdu56vc]

    See the little "TM" at the right side of the logo? That means that it is a trade mark. This means that Ubisoft is the only one allowed to use it to make money with.

    If you want to use it to advertise your studio, you will need to get Ubisofts permission first.

    My friend just got sued because his games logo simply "looked" too much like a big IP's logo.

    Please be careful. And hope you find what you are looking for. you have some very nice work listed here.

  • Also, you can make a scroll bar where ever you want. You dont need an Iframe. An Iframe just lets you load other webpages in your main page.(with the default HTML scrollbars).

    You can make your own with a couple of sprites, and the scroll viewport settings.

    Glad to help

  • Does TTS work from Construct 2? In the past it did not work because they made the TTS part a separate plugin in nw.js.

  • What you are talking about is an "iFrame" there is a nice plugin by Pode that does this :

    plugins-pode-html-pack_t69356

    Her is more on iframes in general :

    http://www.w3schools.com/tags/tag_iframe.asp

    All that a lot of webpage developers do is make a header, a menubar, and then just an Iframe for a wordpress page.

    On the upload files part, you might want to try the tutorial section. there is something you need to do on some servers to allow sound.

  • A great utility. Thanks Mipey

    There is another utiliity for windows called Real world icon editor.

    http://www.rw-designer.com/3D_icon_editor.php

    It makes all of the icon sizes automatically for windows. It also allows you to poke the icons directly into the EXE files. This is AWESOME for people who use the Node Webkit exporter.

    I have this ConvertIcon webpage bookmarked. It was nearly impossible for me to find a converter for my ChromeBook. Thanks again this will come in really handy <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Thanks ASHLEY.

    Almost a year of using construct 2 for me, and this seems to be the only snag in the documentation so far. Going to write a nice recommendation on Stream.

  • Ruskul

    It was Box2D, with and without asm.

    I was testing with NodeWebkit (nw.js) too if that makes any difference.

  • Here is the link to the scripts:

    https://www.npmjs.com/package/node-tts-api

    I can not seem to get NPM to install it for the C2 version :/

    Thanks in advance for any help <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • This is wonderful , Thank you rexrainbow

  • In my mini-game it seems that Box 2d does micro-stutters after about 2 minutes adding and destroying objects. Chipmunk on the other hand never seems to get this way. I let the simulation run while i cooked dinner and came back to it preforming as good as when i left it.

    Changed back to ASM box 2d and the micro stutters where back.

    Think I am going to experement more with this later. I amvery impressed with Chipmunk so far.

  • Thanks guys! I thought it was a long shot after learning JS does not even have a proper intager

    Maybe this feature will be added to Construct3

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  • So, here's two numbers encoded as one. It gets trickier if you want more variable-sized numbers...

    And it's definitely more trouble than it's worth.

    Very cool, thanks!

  • Thanks lord shiva