Funny how black and white life seems to some people.
So if you use Unity or Unreal, you cant use C2 anymore?
If you start using another engine you need to burn your bridge on the way out?
If you drink Pepsi, you can not ever drink Coke again?!?!?? (And you must list the top 10 reasons you switched on a public forum?!!?)
I dunno... For 2D games Unity is a pain the the ass.
*You need to make your own Atlas, which C2 does for you automatically.
*Unity you have to specify the image type, the way it renders, and the compression it uses to save it on export, FOR EVERY SINGLE IMAGE!. C2, I just drag and drop.
*Unity you need to buy other core elements like PLaymaker, Shaderforge, and maybe some AI.... C2 has webGL shaders built right in! A* AI, line of sight....etc...
Anyway, even after learning C#, and PLaymaker, I prefer doing my 2d games in Construct 2. I only use Unity for my 3D work.