Hi, I was actually offered an all-expenses paid job at Game Closer company. (did not want to move from New York to California so I declined) They are still hiring if anyone is interested. JeZ+Lee
Hi,
I was actually offered an all-expenses paid job at Game Closer company.
(did not want to move from New York to California so I declined)
They are still hiring if anyone is interested.
JeZ+Lee
They only seek developers who live in California, not freelancers.
I don't have enough info how your enemies act.
Would you post a .capx?
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I guess if you are using Platform behaviors for multiple enemies would low FPS rate, i think you could make new events to create simple patrol to enemies without using platform behavior and test how FPS goes
dl.dropbox.com/u/143636437/gemstest/invaders.capx Having problems getting my head around the bullet behavior (thought it had a bug but it looks like I was wrong (again)). might need a custom movement system... Anyway, might point you in directions you hadn't thought about...although they could be the wrong directions !
dl.dropbox.com/u/143636437/gemstest/invaders.capx
Having problems getting my head around the bullet behavior (thought it had a bug but it looks like I was wrong (again)). might need a custom movement system...
Anyway, might point you in directions you hadn't thought about...although they could be the wrong directions !
Nice! Sometimes is not perfect at all, but it's still working like a charm! Thanks <img src="smileys/smiley32.gif" border="0" align="middle" />
RamPackWobble, it's quite good BUT how do you animate falling blocks?
http://www.latimes.com/news/world/worldnow/la-100-injured-by-meteorite-in-russia-20130214,0,7920529.story
I agree, spam posts are embarassing in tutorial section
Delete .ogg files and keep .m4a files, then upload again
I making a puzzle where the blocks fall when some blocks were destroyed, sometimes i use custom movement behavior or y+ every tick. It was bad practice, then im looking best practices to mantain performance for mobiles without Physic.
Hi pals!
I would like to have a special solution how to alternate falling blocks and they stop falling if they hit to each block without using physics behavior.
Thanks!
Try to create an event Middle Button pressed and leave an empty action
I tested Kiwi Run on my iPod touch 4 and it keeps crashing after i touched "Start"
Yeah, ironically...
Looks like they only support dev on a mac atm. Perhaps Ashley could wrangle something for use out of Node-Webkit. :P
Looks like they only support dev on a mac atm.
Perhaps Ashley could wrangle something for use out of Node-Webkit. :P
Yes, it seems only support dev on a mac, but they claimed they had some success running on Linux and Windows
doc.gameclosure.com/example/views-basic