Hi Guys, im working to get decent performance, i couldn't figure out how to improve performance in CocoonJS, please download this .capx, it's simple it has 13 events.
http://dl.dropbox.com/u/76227787/FallingBlocksPerformance.capx
Touch any blocks that you can destroy some blocks in diagonal, they fall blocks and it doesn't use Physics behavior.
I had some weird results.
iOS 6.1 Safari (iPod Touch 4): i get 15-22 FPS as average
CocoonJS 1.3: i get 11-13 FPS as average, i felt like WTF i had no idea why we know CocoonJS can boost up the performance.
If you think this event sheet from .capx isn't correct, i would be appreciated if you explain how to make a workaround.
Thanks!