I started out wanting to use C2 to create a simple game engine. I'm a designer, not a programmer and I find C2 to be intuitive and the logic easy to understand. I began creating my game engine for a Metroidvania style RPG and it quickly took on a life of its own. I'm now re-writing the engine, adding features and redoing the test graphics I created. It's blossoming into a full game.
Current features:
- Simulated lighting effects
- Variable Gravity
- Item Pickups
- NPC Dialogue
- Assorted items and weapons
- Jet boots
- Contextual zooming
- Spriter animated boss enemies (1 so far)
- Other stuff that I'm forgetting
I have screens and video on my tumblr blog. jjevil dot tumblr dot com
Edit:
jjevil.tumblr.com
I can post text links now. =)