jesstadslabo's Forum Posts

  • Thank you Ashley to set me free from my feeling of missing out!

    Javanie: Thank you very much for the project! It works very good on the iPad!

    I will try to do it the same way in my game!

    kind regards!

    Lennert

  • Thanks but it still isn't working

    when I add "position":"relative" to my iframe CSS the textcontent of my webpage isn't visible anymore

    Changing "overflow" to "hidden" is not making a difference

    kind regards

  • thanks for your suggestion!

    Where should I add: iframe src="" scrolling="no" ?

  • Hello

    I've added an iFrame in my game with content to an url with just text in it.

    When I play it in a webbrowser on laptop I can scroll the text, but on iPad nothing happens.

    I've added this as CSS for iFrame:

    "height" 40%

    "width" 50%

    "overflow-y" scroll

    "webkit-overflow-scrolling" touch

    "position" fixed

    "overflow" auto

    But still nothing happens on iOS

    What can I do more? Any ideas?

    Thanks in advance

    Lennert

  • hey Siscoz

    Thank you very much for your advice and mock up!

    I took over your 'tokenat' tip succesfully!!

    I didn't know how to use it for an array

    kind regards, problem is solved!

  • Splitting name & notification (x and Z) seems like a really good plan!

    Thank you very much for your advice and options!

  • Hey thank you for your reply

    Yes, the phareses are needed, it's for a newsfeed simulation: notifications of different characters.

    If the player is deleting a character, every notification that had already been pushed to a queue in array of this character (finding notifications with the name in) must be deleted before it will be pushed to the actual newsfeed array... Maybe I can push on the Z axis the names beyond the notification of a certain character to recognize it, but I hope there is more easy way...

    kind regards

  • Hello there

    I have phrases text as values in array. I would like to compare just 1 word of the phrases, so one part of it of the values.

    For example:

    I like mushrooms

    I like spaghetti

    How do I compare the cells with just the word 'mushroom'?

    I can't use 'Contains value' for this, because that's only for the whole value.

    Can someone help me?

    Thanks!

    Tagged:

  • Thanks very much, both of you, for the tips and advice!!

    understanding what's wrong is a first step!

    I've tried to post the error report but it such a big project, with ES/LY's including in others that's making hard to get the right part out.

    For some reason this bugs began after switching runtime.

    So it's possible that some objects are not created when needed to.

    I will try to track it down!

    Wish you both a happy year changing!

  • Hey

    Sometimes my game crashes unexpectly: everything and console freezes (cannot click on anything). I have the idea that this problem started when changing from runtime C2 to C3. The project is too big to send it. But can someone translate this for me? What does the TypeError of the console mean? Maybe if I have some information about the kind of error I can search for solutions. It give me stress, cause I can't find the thing I'm doing wrong.

    Uncaught (in promise) TypeError: Cannot read property 'GetWorldInfo' of null

    at l (commonACEs.js:1)

    at c.ExpObject (expNode.js:1)

    at b._expressionFunc (blob:https://preview.construct.net/f5aa7db2-3903-4893-8879-4fa8010e1134:100)

    at b.GetExpression (parameter.js:1)

    at a (condition.js:1)

    at C3.Condition._RunSystem (condition.js:1)

    at C3.EventBlock._DebugRunAndBlock (eventBlock.js:1)

    at _DebugRunAndBlock.next (<anonymous>)

    at C3.EventBlock.DebugRun (eventBlock.js:1)

    at DebugRun.next (<anonymous>)

    Thank you in advance.

    JEss

  • thanks for the advice!!

  • Hi there

    Is it normal that the cursor doesn't change when it's hoovering on a listbox?

    It's changing while hoovering on a family of objects (set cursor to 'hand') but nothing happens with the family of listboxes/1 separate listbox?

    Kind regards

    Lennert

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello dear Construct users!

    I've the following problem:

    We've made a part of our game in C3 running Runtime of C2.

    After this we've merged this part with our big gameproject (that runs in C3)

    Now we have this strange problem: some of our listboxes don't give their text (out of an array) anymore. It's weird because other listboxes have the same function and are giving text...

    I've checked it and when I change the runtime in the small project to C3 runtime, it gives the same problem, while the C2 runtime doesn't...

    When someone opens a C3 project it should be C3 runtime by default!

    thank you in advance!

    Jess

  • wow, that headache wasn't necessary :-D

    Never used 'stop loop' before

    Thank you very much!

  • Hello

    I have a headache of the following problem, maybe there's somebody with a possible solution:

    An array has the following structure with a lot of empty Y-rows:

    0 = name1,string1,,,,,,,,,

    1 = name2,string2,,,,,,,,,

    The empty Y-rows I would like to fill in chronologically, so if the first empty cell is valued, then it has to find the next empty cell to change the value in.

    I tried to find the 'for' loop and 'compare2 values' but then it fills in every empty cell on the same x, while i just want to change the value of the first next empty cell..

    Thank you in advance to look at this problem!

    Jess