Hey thank you for your reply
Yes, the phareses are needed, it's for a newsfeed simulation: notifications of different characters.
If the player is deleting a character, every notification that had already been pushed to a queue in array of this character (finding notifications with the name in) must be deleted before it will be pushed to the actual newsfeed array... Maybe I can push on the Z axis the names beyond the notification of a certain character to recognize it, but I hope there is more easy way...
kind regards