jeffro11's Forum Posts

  • Yes it is. I'll be releasing in a few hours.

  • Deal breaker for me as well.

  • Here is a shader I'm working on... Almost finished!

    The screenshot shows all effects on. You can control each effect.

    Screen:

    Screenshot

  • As far as I know math isn't copyrighted.

  • This uses the Photoshop equation to do the effect. Attached is the effect and an example *.cap.

    Pixel Shader 1.4 I believe.

    Image:

    <img src="http://i38.tinypic.com/1iol6r.jpg">

    Download:

    [attachment=0:b8nd52wt][/attachment:b8nd52wt]

  • You could use 4 "sprites" that are updated to the sides of the box every tick. When one overlaps the box, whichever direction is hitting you cant go.

  • You could do something like this. I'm still new with Construct, so don't mind the mess, and I'm sure there's plenty more ways to achieve this.. But this is what I came up with...

    http://theone.lithfaq.com/timedelta.zip

  • This would be ideal. A group could work on a project much more easily. Say for example your Music/Sound guy gave you placeholder sounds that are not final in anyway. Now lets say the person maintaining the project goes away and the sound guy wants to update these sounds and he does not have the *.cap. How will he test these new sounds without recompiling? In short, he can't.

    If we had archives of files, INSTEAD of in folder (the folder method I really don't like due to scum stealing art/music/sounds) it would not only allow people to work on the game much more easily (if there was some type of encryption). But also prevent some what I call "script kiddies" from using your hard work elsewhere.

    The *.exe should be as small as possible in my opinion.

    Jeff

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  • jeffro11 - Canada

  • My 8800GTS just died last week. Green lines appeared on the screen, game crashed, then windows crashed causing a BSOD. It was heat related because it kept shutting down and the driver kept crashing. The card was HOT to the touch.

    As for the AMD to Intel thing. Your going to notice a big difference if your upgrading from older hardware. Even with AMD's top of the line hardware, it wont equal an Intel. But that's not what AMD aims for. They also have considerably less money then the Juggernaut that is Intel. They aim to please the user that wants the most bang for the buck. I just upgraded from an Athlon-64 5600X2, to a PhenomII 955. Huge difference in performance.

    Also one more thing to worry about, Intel has teh habit of changing sockets every 6 months or so. Great example with the i7's. Intel has just released a bunch of i5's that use a new socket because these new chips do away with the Northbridge on the motherboard. The Northbridge controls a lot of your computers IO functions, even the PCI-E card socket, moving this to the chip will improve performance in the long run, but not yet. What I'm getting at is the early adopters of the i7 thought they could upgrade the processor more then once, they have quickly found out, they cannot, in true Intel fashion.

  • Hello All,

    I'm a new user of Construct. It's a fantastic program, much more so then the other offerings!

    Jeff