Jayjay's Forum Posts

  • Please post this in the Construct 2 How Do I forum instead, this area is for tools and resources and so the people who can help you out might not see your question.

  • Hmm, maybe it won't overwrite because the program currently has it open? I've not toyed around with this plugin yet, so I'm not certain of anything else that could be blocking the edits.

  • Might be worth asking this in the Construct 2 section, CC was for Windows only =/

  • Logitech made a pretty good 2 speaker (technically "360 speakers" as they have a speaker on the back of each one as well) and sub-woofer combo I'm using. I was able to pick it up for $150 at BestBuy I think.

  • Thanks for sharing this Grimbarian, I think it's also worth mentioning that it's free for commercial use too =D

  • Try putting your events under a "For each object > Grass blade" loop event from the System object. That should pick better based on the conditioning I think.

  • No problem MrMiller, glad to help =]

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  • Unfortunately you're in the open topic section.

    Are you looking to do this in Construct Classic or Construct 2?

  • It does still follow the Y co-ordinate of the Red square I believe, and the reason it is not showing on screen is because the X position is constantly 1256.

    Replace 1256 with: 1256 + (Sprite2.X - 364)

    Glad to see the white space is okay though, I had worried about that. In that case do you only want white space on the top? Change the condition 1280/2 to 720/2. Or, if you want the white space on all sides change the whole condition to Always.

  • If you don't minify the Javascript, I think you can edit it on export, then just minify it with a third party tool later on.

  • Maybe enable "Use mouse as touch" in the properties if you havent. could be the browser is trying to act as a computer rather than an app.

  • For issue 1 it sounds like the paddle is being pushed out of the wall objects (are both marked as solid?). To fix that you can force the paddle to instead try to move towards Touch.X by adding a horizontal speed to it depending if Touch.X is greater or lesser than Paddle.X.

    No idea why issue 2 occurs though =/

  • Not quite sure where DomTop is set, can you explain a little bit more about the gameplay for me?

  • Pretty cool, it turned out to be more difficult than I expected! Only thing I found is that after the first game over the music stopped, the second game over made it come back though <img src="smileys/smiley17.gif" border="0" align="middle" />

  • If you want the stats to stay between levels, you should make it global or store it in web storage (but if a player declines web storage, it wont save anyway).

    Otherwise, give the variable to the ship sprite (unless you change sprite objects when ships are upgraded)