jayderyu's Forum Posts

  • I could go for this idea providing that

    A. tutorials that are not tutorials(ie a capx, 1 sentance, link to another page, video) and all such minimal posts. Are not validated.

    B. Such tutorials are removed more promptly.

    C. A Tutorial must get better reviewed before a donation can be given/taken.

  • Sounds like a cache problem. Keep this in mind when the problem occurs. I get this come up every so often. Mostly if you run from a webserver. But I guess IE can causes problems too even when C2 does preview mode.

  • OR just don't updgrade too the beta's. It's actually more effort(not much) to upgrade to a beta than it is for doing any form of downgrade.

    Personally unless there is a mandatory feature that you need from a beta then don't. I remember updating to beta's and ended up with all sorts of small problems and warning with loading my game.

    So I don't believe Ashley should create a downgrade. I think if you want to be reliable to share CAPX. Don't upgrade.

    If you need features and want to help debug. Then beta, beta all the way :)

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  • C2 is programming it's not coding. And no matter how much Scirra managed to drop the programming barrier there is still the large masses of people who just don't get logic flow.

    That is the key element to programming anything. It is the understanding of logic flow.

    C2 does soo much of the back end work that it's amazing what can be created in a short time. I personally feel C2 can get a prototype game of just about anythign in 2D faster than coding. So this helps a lot of new people get into the entire programming element where as coding time and compile would slow them down.

    Coding still oddly mostly carries a lot of overhead than just programming. There is IDE setup, compilers, a lot of console commands. While Unity helps stream line this a lot the root of programming still has a lot of grindy hurdle overhead.

  • As a confirmation yes LiteTween works with NodeWebkit. We use Lite Tween for the tutorial.

    I would link the torrent of our game, but that's a shameless plug.... nm

    facebook.com/notes/the-blue-code/download-the-game/600706366632639

    We use Litetween and Litetween rocks. Let it be known Lunarray rocks :)

  • Thanks for the translation. Actually we can do that right now with C2.

    You can use the AJAX tool to make a call to a weather service. However you will need to parse the information your self at this time.

  • No idea. Have your tried on other Chrome browsers?

  • Or you can use WebStorage.SetLocal and GetLocal. But a DB has better longer persistency and you can access the data where as webstorage is client side.

  • etiher use the CocoonJS Launcher and avoid the cloud compiler,use PhoneGap or GameClosure. But GC has the most setup overheard to get C2 going.

  • Everyone should research the technologies they use prior to use.

    However why not just use NodeWebkit. you should be able to avoid the dialogue box entirely if you set the save location correctly. Then just make your own field for a save name. I don't see the problem if your doing a desktop executable.

    However what you are saying is that apparently MS Office, Excel, Photoshop and all sorts of others tools are not proffesional looking because they use the OS dialogue save location box?

  • Thanks for the compliments. We really appreciate the input :) We are taking every ones comments in consideration for changes :)

    The click and drop seemed to one of the other intuitive play styles in another cold tests.

  • Which really ***** about CocoonJS. All they need is to have a better memory manager going. Scirra even made a few suggestions. :|

    And do they have full Ouya support now. I thought they were still short on the IAP.

  • I still use mine :)

    TowerFall. awesome

    little dew

    neon shadow came out recently

    I was looking forward to the Sherlock game. too bad about the results

    my daughter watches Crunch Roll TV

    My son likes Amazing Frog

    we are waiting for Chonos to come out :)

  • I'm wanting to help here. But there is still information missing.

    I know the game Watch Dogs. Looking forward to playing the game some time soon.

    So I'm thinking the problem is the language.

    en.wikipedia.org/wiki/Middleware

    middleware is not brand name. it's meaning for software that goes between two points. CocoonJS is middleware as it's the layer between C2 games and the hardware. So using "will C2 use middleware" well it already does, but with no middleware mentioned there is no way to identify if C2 will use a specific middleware. Where as I'm thinking your use of middleware is in a brand or specific product as the name itself. As much as Constrcuct2 is a product Middleware is a product. Not the case.

    However doing a search for the google. Are you referring to DemonWare middleware BitDemon for online gaming?

    demonware.net

  • Construct 2 doesn't do server websockets. C2 Websockers are for client side.

    As I understand C2 won't ever have official server support. Though Ashley will be doing a P2P based connections. But there is little right now.