iunkn's Forum Posts

  • Kyatric: Thanks for adding Metro/Windows8 to the list! :)

  • Update

    Added support for trial mode and revamped support for in-app-purchases. Now the plugin is more powerful and can handle a lot of monetization scenarios.

    See Plugin tutorial in Scirra or Trials and In-app purchases revisited blog post for more details.

  • Update:

    Added support for controlling Microsoft pubCenter advertisements.

    See Generating revenue with advertisements for a detailed discussion on adding advertisements to your Windows 8 exported game how to control showing/hiding ads from within Construct 2.

  • +1 on the layout order reordering bug. In r104, if you try to reorder layouts in Projects window, C2 crashes.

  • Does r103.2 fix this?

    Ashley: I could still see this failure in r103.2. But I am not able to get a short repro for you(because of the way my project is setup and the size of it). Taking a hint from Kyatric, when I eliminated a case where an explicit Destroy and FadeOut destroy can happen on the same object, the crash is gone.

    As you know C2 used to handle this in r101 fine. Would you consider fixing this?

  • Update:

    Support added for handling snap mode better in Windows 8. See the new tutorialfor general guidance on layout/asset design for Windows 8 and how the plugin helps to handle the snap mode.

  • Ashley - That explains it.

    So in order to detect an object clicked/tapped (mouse or touch) - is it okay to always use "On touched <object>" event rather than using "On Left button clicked on <object>" (with Use mouse input set to Yes)? Or is it advisable to do an OR for above two events?

    Thank you.

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  • Ashley: Can you please confirm the above issue?

  • There are still some issues. Here are my observations:

    1. The mouse events are now unblocked and DragDrop works with both Mouse and Touch.

    2. But now touch events stopped working. You should be able to observe this with the VS2012 simulator(or touch hardware). If you use the Mouse Mode(in simulator), then clicks are registered. But when you switch to Basic Touch Mode(in simulator), clicks are not registered. With r101, mouse and touch both work.

    3. Great to see that multi-touch is working now with DragDrop objects.

    Edit: Here is a tiny project illustrating the bug.

  • It makes me wonder why Ashley doesn't support this plugin. The official one is going to be useless.

    I had a chance to email ScirraSupport and Ashley had replied back saying that they will not be able to integrate 3rd party plugins with ease due to legal and technical reasons (like different way of implementation etc,.)

    But he did mention that the official plugin will add support for more features eventually.

    Thank you for all your interest and support <img src="smileys/smiley1.gif" border="0" align="middle" />. I will keep releasing updates to the plugin as and when I add features to it.

  • Looks like a really good Plugin, but when i have installed the plugin and open Construct 2 i get the error message: ?Unable to load plugin in C:\? Cannot open file ?\plugins\metro\common.js This Plugin will not available in the editor?

    Any solution for this problem?

    Thanks for trying out. When you say you installed the plugin, did you run the install.cmd script from Admin command prompt? Please note that the script is assuming that system drive is C: and copies over things to C:. If your system partition is not C: please edit the install.cmd script to your system partition for example D: or something else. Make sure install.cmd succeeds fine.

    Also are you getting the error on just opening Construct2 or opening the sample? Make sure that you are on r102.

  • I doubt the differences between the official Win8 plugin by scirra and your metro plugin, i noticed the official doesn't come Live Tiles

    Joannesalfa:

    The official plugin is still lacking features. The plugin that I am working on currently has a lot more to offer: provide options in settings charm, Live Tiles(as you noted), Local Data, now In App Purchases with r6 and more in pipeline.

    Please refer the manual for the complete list of features!

    If you would like to have more features, let me know! :)

  • Update:

    Now the plugin supports In App Purchases! Complete with testing option - you don't have to publish the game to Windows Store to test it.

    Please visit tutorial and plugin blog for more details!

  • teahousemoon: I am on RTM indeed :)

    Ashley: Thanks for acknowledging.

  • When a project has an object with DragDrop behavior set, the Mouse object's behaviors like On Any Click, On Left Clicked on <Object>, etc,. stopped working in r102 with IE and Windows 8 apps. Please note that this works just fine in r101.

    (Took me a while in my large project to isolate this. My complete project became unusable because I had used DragDrop behavior on one object in an unrelated layout).

    I have a very simple project illustrating the issue.

    This looks like a major regression. Please let me know if you need more information.