IJCT's Forum Posts

  • Set position to -Mouse.X, -Mouse.Y?

    thanks but that would only works if the 0,0 was located in the middle of the layout, i found a way to do it and i will say it here:

    i created 2 variables that will save the firts Y and X that i input with my mouse everytime i do a click,

    then i just have to set the sprite X and Y to "variablefirtsX - touch.x" for an inverted X and same for Y.

  • for example, i move my mouse to the left and the object moved the exactly same distance but to the right?

  • Now I need to know how to change the jump key from Up Arrow to Z

    if you want to remap the entire keys you use for moving your character, set default controls to NO and add the Keyboard plugin to your project, once is added go to your event sheet and you will need to create the event:

    keyboard | on key pressed = player| simulate control JUMP

    once you had set the "default controls" to no, you will have to entirely remap all your keys.

  • check if your enemies have the "default controls" activated, they may be reacting to your keyboard input, set defaults controls to no for everything that you dont want to move with your inputs.

  • fullscreen cant be used without an input action.

  • Hi, you may find this really useful

    https://www.scirra.com/tutorials/73/sup ... reen-sizes

  • thats easy, just start your touch event with a condition like this:

  • same problem, looks like the Facebook plugin isnt working anymore

  • Hi, im having an issue with the facebook plugin, whenever i request the user mail is giving me a javascript error and whenever i request for the userID, its giving me a wrong number.

    any news about Construct3? at least any new feature revealed yet??

  • now Construct 2 brings a capx file that is a zoom example using touch

  • For some reason the fullscreen doesnt work in ios Safari, does anyone knows why?

  • > in all these time we could just had an APPLE PORT for CONSTRUCT 2.

    >

    Why can't we just launch a rocket to Mars?! It's been ages and we have rockets and people, so why can't we just go there now?!

    i would laught if the engine was something more complex as unity or unreal.

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  • hi guys! as the title says, how long it will take for us the users to get Construct 2 running o a mac without using any kind of virtualbox or installing windows, im a PC user but i have to move to work and i use a MacBook pro for that, using a virtualbox or parallel dekstop really make the device SLOW and i know Construct 3 is being worked but we wont know when we ever going to even see it, its been almost 1 year since the announcement of Construct 3 and in all these time we could just had an APPLE PORT for CONSTRUCT 2.

    i want to know what u guys thinkg? lets just wait for Construct 3? or ask for a Port

  • How do I put VIDEO ADS on a game?