Set position to -Mouse.X, -Mouse.Y?
thanks but that would only works if the 0,0 was located in the middle of the layout, i found a way to do it and i will say it here:
i created 2 variables that will save the firts Y and X that i input with my mouse everytime i do a click,
then i just have to set the sprite X and Y to "variablefirtsX - touch.x" for an inverted X and same for Y.