igortyhon's Forum Posts

  • I don't see any flickering or any problems in your screenshot.

    I can assume that your problem is caused by scaling and you need to leave empty spaces on the edges of the sprite.

    There is a special button for this in the sprite editor.

  • can you give a screenshot of the problem.

  • What makes the game run the fastest?

    Thank you for any help! :)

    For a genre as undemanding as the visual novel, everything should work quickly, and only gross errors can get in your way.

    There aren't hundreds of physics polygons or thousands of collision polygons here.

    If you have backgrounds larger than 1920*1080 it is better to keep the backgrounds with different sprites. That it did not turn out that you loaded one background, but in the memory sits a lot of frames with other backgrounds that are not needed in this scene.

    You can make two scenes for an example and show us the project file, we will help optimize.

  • It would be nice to have a look at these lines. For example a screenshot or a project file.

  • -You can run any version of construct3 using a link like this, it shows the version number.

    editor.construct.net/r379

    -Also in the settings you can specify which version you want to use beta or stable and at startup the editor will offer updates if they are available.

    editor.construct.net

  • It's a nasty feature of androit devices great segmentation. As a developer you have to adjust to all these resolutions, cutouts and cameras. Chadori has a pretty good plugin for safe zone.

    But I just use the playfield scaling and UI positioning for all devices.

  • That's what I'm doing.

    Believe me, protection is not what a developer should focus on, the main thing is not to violate the rules of the store, if Google bans you for violating the rules, it's forever.

  • Don't worry, once you upload your signed "aab" to the store, it won't let you download packages signed with other keys.

  • It's simple. When you download a signed "aab" Google sees what key it is signed with and stores its fingerprint (SHA-256) and when you distribute the "apk" it signs it with its own key for distribution. In the console you can see these two keys.

  • I don't upload any keys to google store now, I consider it archaic and an old method.

    When I release a new application, I build a signed "aab" in C3 as I wrote in the screenshot above and upload it to google store.

    I trust google to sign distributed packages.

  • There are many ways to sign a package.

    When I build a package "aab" for publishing via construct3 I sign it with my key (as on the screenshot).

    It can be uploaded to google store right away.

  • There’s a system condition “pick overlapping point” that will do that. Or depending on the shape there may be a simple algorithm to check.

    Thanks, it's easier than I thought.

    I'm so used to selecting actions by searching and entering the first characters that I don't look through the entire list of available actions.

  • Hi.

    Tell me how you determine if an object is at a given coordinate point.

    For example we have a point A with X,Y coordinates and it overlaps the object sprite, and there is a point B which does not overlap the sprite. How to figure it out programmatically.

    For example, you can create an object at these coordinates and check if it overlaps the sprite, but I think it looks like a crutch.

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  • Now when you said about double-clicking I checked carefully and found that when creating a function you have to select the return type. Now everything is clear to me.

    Thanks Jase00!

    Thanks winkr7!

  • My mistake, I thought your function had three parameters (I saw the variables).

    in a new block declare a variable, lrValue as a string variable.

    set lrValue=function.blockLeftright

    lrValue will now contain the string "left" or "right".

    yours

    winkr7

    I can't figure out how to do this in events or is this a java script you have?

    Please show a screenshot.

    It's times like this that I feel dumb.