I'm pretty sure he wants to be able to target multiple enemies, and that's just one enemy.
Well looks like I am the real "Dead Eye" with this game. I never miss! LOL
Nicely done BTW
Develop games in your browser. Powerful, performant & highly capable.
How is this?
http://www.box.net/shared/yrvp2xyfjm
My simple first game. Thanks to everyone that helped.
<img src="http://gs163.photobucket.com/groups/t319/N965FU8FNS/TestTrackScreenCap1.png">
Yes and Construct should be perfect for that but...
I would start at a smaller project first.
Very Exciting project!
I am running a single Geforce GTX graphic card so that is not a problem
But do you have the newest drivers? What about the newest Dirext X driver?
Thank you
I will try and work that out. Your PFS 1 does not handle facing left if you walk in that direction. Possible update to the new tutorial?
I am starting to get platforms and animation but need some guidance
* How do you Make my guy stop running animation (stand) after I move?
* How do I make him run to the Left?
*in the Conditions: what does the "Ceiling Just Above" Mean?
http://www.box.net/shared/vz31ygrabc
removed to better topic
TY that works Great!
I see how to add frames in the Animator, but how do you set the frame rate? My animation is on steroids! LOL
My mistake he does have the super cool jump and wall slide. Just no push
He also loses the sliding fiction down the wall and the cool double jump effect.
My concern is will every new version break your game? I hope not.
Great example!
Can he move the box when he pushes, or just showing the push animation?
Or have a second sprite and turn one off and the other on?
Kind of like frame buffering. Turn on bottom sprite then tun off the top. Switch Z order if you want t to swap back