granpa's Forum Posts

  • A little trick I like to use sometime is cosp()

    cosp(a,b,x) basically will move a platform from a to b in timeframe x and then back again , either up and down or left and right .

    ex: system.everytick-->sprite.set x cosp(50,400,time/3) or sprite.set y cosp(100,400,time/3)

    its fast and easy and only uses 1 event , you can change the time it takes with the last parameter .

  • Check this one out : http://store.steampowered.com/app/266310/

  • Try this

    pathx=int(sprite.x)

    pathy=int(sprite.y)

  • Doesn't anyone check the games submitted to the arcade , this should never have been approved !

  • https://www.scirra.com/tutorials/37/beg ... onstruct-2

    Start with this then go to tutorials , click on beginners and start with what interest's you .

  • I have to commend you LittleStain for the way you handled this demanding OP , your patience and tolerance is admirable .

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  • A smart move , congrats

  • Rotate toward position

    Rotate the object a number of degrees toward a position. If the object is close to facing the target angle it will not overshoot (it will end up exactly at the target angle).

  • Stop loop

    Stop a Repeat, For or For each loop currently running. These loops are system conditions. The rest of the event's actions and subevents will still complete, but the loop will not run any further after that.

  • Here is another cc game on steam made by Macbee

    http://steamcommunity.com/sharedfiles/f ... =397964543

  • Great price and it donates to doctors without borders ,so good cause . I first got game maker at 4.3 and stopped at 8.1 so I am very comfortable with gml , have always liked the image editor . I think c2 has lots of promise , but still use construct classic more , what can I say ,I like them all .

  • Your plugin's are always exceptional , many thanks .

  • There was a problem with the portable build and I have corrected it and updated the download link , sorry for any inconvenience it may have caused anyone , the new build seems to work fine.

    On a side note , if there is a interest I would be glad to download a computation of cap files and tutorials that I have from the old website , these could help c2 users as well since they could easily give examples that could work with slight changes , some with no changes at all .

  • zenox98 It is amazing what you find when searching through old hard drives , I came across Chrisbrobs manual and nickydude's object reference and updated first post . I also found over 500 cap files and tons of tutorials . I guess I'm a packrat .

  • I was cleaning out a old hard drive and came across a cc portable i had made about 3 years ago but had forgotten about it and thought maybe someone might still want it . I updated it with most of the third party plugins and effects plus I added a tools folder with some programs (sprite sheet spliter , sound making and converting , image making , Icon grabbing and changing , etc ).

    It will run on any win os from xp up (have not tested on win10) without any additions as It has directx 9c and the vc runtimes already added. Just put it on a flash drive and use at work or school and enjoy . If you have a use for it great , if not well your not out anything <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    https://www.dropbox.com/s/g09wu9u4o4h1h ... 2.rar?dl=0

    Update: Unofficial manual and objects reference in pdf format

    https://www.dropbox.com/s/3zjk87670hhoj ... s.rar?dl=0