gonzdevour's Forum Posts

  • New bug appeared in r103 (until r102 it was ok).

    I'm using family with MoveTo. Couple of objects are in this family.

    When i run this action:

    <font face="Courier New, Courier, mono">family - on MoveTo hit target: family - destroy </font>

    I got error:

    <img src="https://dl.dropbox.com/u/17601731/forum/movetoTest.jpg" border="0">

    CAPX:

    https://dl.dropbox.com/u/17601731/forum/movetoTest.capx

    Tested on IE, Chrome and FF

    http://www.scirra.com/forum/construct-2-v103-crash_topic56710_page2.html

    Let's see if this bug fixed by r103.2

    I've used this plugin for 1 year properly, made more than 30 projects,

    and got 7 apps published on iOS/Android/Blackberry store.

    MoveTo is my favorite stable C2 plugin,

    I am glad to erect a statue for her one day if I can. <img src="smileys/smiley9.gif" border="0" align="middle">

  • The versionCode will start with "1" at first compiling,

    and if you compile it again, the versionCode will become "2" automatically, etc.

    So if your app didn't update too much version,

    compiling several times on CocoonJS cloud may fix the versionCode problem.

    Thanks to Ashley and Ludei's reply.

  • I have some apps published on Googleplay.

    In Phonegap, we have a config.xml file to modify the "versionCode" of android apk,

    but I found nowhere to edit my "versionCode" on CocoonJS cloud. (There's version name only.)

    What should I do to modify the "versionCode" to update my game supported by CocoonJS?

  • Same here.

    Thanks for your test and post or I don't know how or where to do my debug.

  • It looks great!

    May I ask any tip of how to make the ball bouncing like it's in 3D world?

    I am curious if there's any formula can get the accurate position and size of moving bouncing ball with possible perspective angles.

  • High tech anytime!

  • 2.

    In our case, actually the competitions and business cooperation

    performed better than iOS/Googleplay/Amazon/WPmarket/ChromeMarket stores.

    We are keeping finding some chance of government funding

    to build a title which will be worth to be mentioned,

    but it seems very hard in Asia.

    Luckily I have the best programming partner ever,

    but It's hard to find a really great artist who can accept the unstable income.

    It will be definitely helpful If the Scirra Store(Art/Music) become larger and better.

  • I am not sure if they're bugs:

    1. When I made a sprite flipped,

    the flipped frame will eternally stay on my screen after changing layout.

    (Chrome, Firefox)

    2. When I put 2 flipping sprites on the same screen,

    and flip them at the same time. the second sprite sometimes won't flip in right way.

    3. I don't know what happened.

    In my project, the sprite will move automatically to another position and resize to a smaller size after calling flip,

    and I can't reproduce this condition in the demo project.

  • I started to use this plugin to make a new project,

    it's really a beautiful plugin with amazing performance and easy to use.

    Desperately hope the new version mentioned by the first post is coming soon!

    (The possibility to set the perspective, axis (left/right,up/down), and back color.)

    Thank you Pode!

  • Will the payment-api compatible or integrate with Facebook?

    C2 games can already be published on FB and all kinds of mobile appstore,

    if Clay.io's payment api can integrate anyone of them,

    it will be a great chance of monetisation for C2 developers and Clay.io.

    Great work and thanks of the plugin!

  • On mobiles:

    ?Android 4.0(Galaxy S2) -

    Firefox beta: jitter then shutdown (Can't click textbox to call the keyboard.)

    Chrome:Normal

    ?iPad3(iOS 5.1)

    Safari:Normal

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  • Same here.

  • Great behavior!!

  • I got un probleme with the zigzag plugin in the platform game: when the solid move and the player is on the solid, he is no more under control(espesially for jump)...

    Well, I suppose it is not a problem perticular, not only for zigzag, but for all the solid on moving...

    Could anybody tell us how to solve this, please?

    I can't reproduce your condition,

    maybe you can find what happened with this capx.

    http://dl.dropbox.com/u/49730415/ZigzagWithPlatformer.capx

  • The audio object should work in appMobi, you shouldn't need to code anything...

    delgado

    As Ashely said, I didn't code anything.