GeorgeZaharia's Forum Posts

  • have you tried altering the infinite jump platformer example from C2? if not take a look at it how the infinite, background acts

    however infinite background im not sure if that is possible yet in C2, since you are not able to expand the canvas of the game while running the app! i wanted to ask about it so many times, but then i think that is a flash feature and not a html5, for the moment, however there might be a few capx around here

  • This looks really cool, can you apply a blurred depth of field effect to the 3d scene and use it as a background to a 2d construct 2 game?

    yes you can create your game in 2d with this plugin, and have a 3d background , however the infront or behind mode of the plugin is requesting a lot of resources and may crash on average spec computers!

    but then you can always make ur game in 3d with it:) just you'd need 3d models .obj files and the rest is going to act as in 2d construct2 just with an extra vertices

  • you can make the laser beam length not be greater then distance from original point of creation towards x y of the enemy, so if it hits the enemy its going to stop to its center position as length, if enemy will come towards you or go away the laser will grow bigger or shrink!

    wep x,y is the original point of the laser from the weapon i guess if u have any!

    set width distance(wep.x,wep.y,enemy.x,enemy.y) see if that helps

    if u have enemys and solids in one familly you can switch enemy.x,y to familly name .x ,y

  • yea also was wandering that, and also wanted to ask is the (not the princess) treasure hunter badge still out there?

    but it seems nobody could find them both princess and treasure hunter since 2 years ago, last gained by multiple users! think they dont work anymore!

  • Hello, I want to make games as I'm sure many people do. I've been using Construct since the classic days and can use it quite well now . I normally hang around the "How do I?" forum quite a lot and end up making lots of examples to fix problems. I've got a few projects I want to do, some I've started. However, my problem is that I just don't, and I'm not quite sure why. I think I probably have the ability to make the games I'm thinking about, but I always seem to find something else. Is there anyone else with the same problem; anyone who has found a way to get around themselves?

    this is our problem also, even though you'd be using Construct 2 at its full potential or not, is not the possibility that drives humans, but the involvement into a project, we tend to think ahead, what if this is pointless, what if i get bored, and i know i get bored cause its tedious at that point of coding, what if im not successful and so on, atleast those are some of my many concerns when im starting a new project, however i learned to pass them, and the thing that keeps me pinned and makes me jump around from one project to another is that i want to make all kinds of projects,and sometimes i just Skipp just because i think ahead i have to create graphics, which for me its a boring part, since im doing art and graphics since i was 10 years old, so it does not give me anymore satisfaction, as i look at it as some work to do,but in rest of cases my ego is so large, that i cant stop to finish 1 full project and then move to next one, i want to give me self the confidence that i can create anything, and understand all aspects, that's why atleast we jump around a lot, that and the fact that we are convulsive creatures that are driven by curiosity and we always want to evolve further unconsciously.. so the subject can be called more of a psychological discussion then a forum topic or random question hope it helps you i go back to think on my next big thing ( as i always tinker something even though i have 1000+ projects stashed in my computer and just few are finished ... but not polished! )

    so an advice? tinker more and continuously do that, till you learn and get that idea that will push you to finish your first project, and make you feel better, sounds cheese i know, but that's the truth in reality, we dont want to do something that we dont like, so will do and jump around till we find what we like... its creepy but this is who we are, evolved monkeys or not, anyway... bannaaanaaa.... papple anyone??

    the last part is not an insult but a funny reference from minions the movie for those who will think im ... cucu...

  • the mistake is that u used choose (0,180,90,270) in which case choose will automatically choose from left to right one of those variations, however if you'd be adding choose(0,180,90,270,0,180,90,270,0,180,90,270) wold increase the chances for the choose function to actually pick 270 or 90 ! atleast that's how i make it in order to avoid creating repeat N times functions.

    however the system seems to kinda like the pare numbers as in 0,2,4,6,8,.......180....... and so on so it will automatically most of times choose 0 or 180

  • in autorunner template why i cant "re write" that source code in new file? my code just same but when i clik play it wont work. i still interest with random block movement. but i still got stuck in that code. anyone here can help?

    why dont u open an topic ?:P that way youl get more answers to your question, and maybe you might missed a few button behaviors, as if you are actually using button object make sure its active at start, and not deactivated, so it will work, if its not a button but a sprite then check the touch/click condition for it, its impossible not to work!

  • Dear Folks,

    I have a beginner question if i make a 2d fighting game and i have a designer who can make sketches for me

    so should i tell designer

    make character

    sketch walking 4 step

    sketch punch then

    sketch kick

    sketch duck

    sketch idle

    sketch jump forward

    it become 9 sketch maybe more because of idle stance

    so my question is am i going correct way to make too many sketch for 1 characters or wrong

    what i understood is should i ask my designer to create me a sprite sheet for a character moving, idling, kicking, jumping, dying, cheerup etc , my answer will be, if your packets are large enough then yes, it will only make your game look more professional having more perfected animations, and have an original character which is entirely for your game.

    you are on the right track, in the end, you wold need the character to be drawn from scratch anyways, and so, why u need sketches? why not create polished end sprites? it will be a must at the end of your production, if your going to be using the same character, if your not, then you can always use different color blocks, with the right amount of sizes, keeping the aspect ratio and distances sets in your game same , as when you will change to the finished polished graphics you wont have to tweak to many layers, positions and calculations!

    in my experience, in beginning i couldn't add events knowing i dont have graphics ready, its like it blocks my creativity and the part where i have to make the logic of the game, so if you have everything setup and u can add events, as you dont need to gradually add stuff in your codes, then dont make the graphics, however if you do add and improve coding and events and game logic on the way having some sort of character idea of the main game how wold look, will help u prepare the game way faster and make u feel better while working!

    hope it helped!

    Cheers!

  • stepping iteration can also be called or interpret for normal people as me, as how fast the sprite should go each frame, or how many frames to skip! if you set it to 0 then 100% of frames movement will be skipped even if you see the drawing the collision detection will just not coexist anymore, if you set it to 10 or 100 then youl get on each tick a check for collision and position that's why ur performance will drop a bit! and also LittleStain covered almost all!

  • add browser object! add a button for the link to be pressed, when button is pressed browser go to url(ur url) new tab "tag"

  • my game did the same thing, its not the browser cache, but their system(kongregate's). since they have a huge amount of developers uploading all kind of sorts of games daily the servers may skip your update content submission! it toked 1 week for my pool test game to adjust! not sure why, dident asked them... but it wasn't my firefox cache. or internet explorer, or anything else, however after each submission i did, there is a note saying that the new files will take around 48 hrs to update, that is like a + - another 48 hrs! so u should wait! or contact their support if your in a hurry!

  • you can set the origin points with half measures also now! so if your picture is 17x17 your center coordinates should be X 8.5 y 8.5 ! you can calculate the center with the calculator by taking the width height of your sprite, and divide it by 2! then input the result for X Y in the origin point thing! hope it helped! not sure if i was on point! dident really understood ur question!

  • if you are using physics, as movement, then you might want to enable the checkbox in the moving player that says bullet, that way the collisions will be more effective, however, when slow fps happens, its going to trigger again, happens to me all the time, its annoying but yea... better test it in Node webkit since its pc based, will perform better a bit! if you have a capx, id suggest report it into bugs or performance issues, maybe in next update it will gonna be fixed!

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  • Hi,

    I create a game and I wanted to ask you how to create addons of the game?

    Addons will be free on well, but as in the game there are 5 car models, and I wanted to add a button that allows a download of addons with 3 different models.

    what do you mean download 3 models where?

    and what do you mean as addons buttons?

    explain please as simple as u can

    if by download you mean load/ to change the model of car, or load some inventory items, you can easy do it on screen, have them already there, but hidden, or outside layout, if player presses button to add more cars, toggle a bolean, saying purchased or added, and make them visible and able to use them! mhmm.. but then not sure, if this your talking about!

  • you can do push notifications from intel xdk also, however i cant really say to much! in old intel xdk there was a option to setup a server side permission! in the build , for .apk's however i dont have no clue about IOS!