Hey Dobandon, sorry ive been trying to give everyone input but there seems to be more coming out these days :)
Honestly, I think the problem with your game is this:
There is quite a lot of explaining to do to tell about the game, you will have to play to find out what each thing does, so mainly gather, build and survive on rotating circular world.
I played the game on two seperate occasions, the first time having absolutely no idea what i was doing, the second time really trying to make an effort to understand.
The game as it currently stands seems to lack objectives, -you run around, gather things, survive.... but why? Who are these enemy boxes and why do they want to kill you?
You have some elements that do interest me : Upgrading and making things with the blocks collected. What I would do at this point would be to really focus on keeping the players attention (in the early stages) so they reach that point before getting bored.