GameeApp's Forum Posts

  • Quick announcement - last 7 hours of this competition, if you didn't submit game yet and you are working on something, hurry up

  • GameeApp

    I have a suggestion

    if you are thinking of using the construct2 or 3

    to create games for GAMEE platform

    need to add in GAMEE plugin

    Button for sound with action disable or enable and visible or invisible

    also Buttons for Touch with action disable or enable and visible or invisible

    Yes of course. This should be done

  • I made the game and access it normally through the emulator.

    But when I export to HTML and I will view the page index.html in the emulator it is not loaded. This occurs both locally and on the hosting server. What am I doing wrong? Do I have to insert some code in the index.html page? Do I have to add something in the export directory of the index.html page?

    Thank you!

    No you do not have to add anything. First, are you using construct 2 or 3?

    Also I suggest (because exported game comes with service worker), to delete cache and service worker files from exported games (remove sw.js).

    Navigate to domain where you host game localy or remotly. Hit F12. Continue as in this answer:

    Try the game in emulator again.

    If it doesnt help, I need more specific details, console.log screenshot would help.

  • Hello Folks!

    I have one question, how do I test the sound on my game? On V1 of the plugin I had the sound on and off as per my in-game buttons (I never found out how to mute/unmute from the emulator), but on v2 sound is always off.

    Anyone can help me?

    Thanks!

    TinyGamesLab

    Sadly sound is not testable in emulator because it is missing a button to mute it

    Mute/unmute is same thing as pause/resume. If your pause/resume works, lets suggest that mute/unmute also works

  • GameeApp I just have sent you an email

    I finished something out of my character and it feels odd, but good.

    I thank you for this opportunity.

    I have beated challenge of my own.

    P.S submitted with old plugin, because I didn't checked my mail lately.

    No, we thank to you XpMonster

  • Quick announcement - Plugin for Construct 2 New Release <img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked">

    Link for release info: https://github.com/gameeapp/gamee-js-co ... s/tag/v2.0

    Same rules as for previous C3 plugin update,

    [quote:1rayk9na]Developers that already submited game/games *DO NOT* re-send us games with new plugin.

    https://www.scirra.com/forum/gamee-x-construct-game-dev-contest_p1164042?&sid=3dd21143fc86feac8b69f53282925787#p1164042

    Fix

    • play button appearing before the game is properly loaded - dead lock

    Tested (again just to be sure)

    Minification with C2 - working

    Mute/unmute conditions - working

    In case you find any problems, contact us or create an issue in github <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    cesisco

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  • >

    > > GameeApp

    > >

    > > v1 working well

    > > http://emulator.gameeapp.com/emulator.h ... index.html

    > >

    > > v2 with new plugin -- struggle on "Waiting for game to send init method"

    > > http://emulator.gameeapp.com/emulator.h ... index.html

    > >

    > > no-minify and nothing change, only upgrade a plugin :/

    > >

    >

    > Tombas thanks for the report.

    > One of the major differences is the old plugin did handshake instantly (show play button) even when game was not loaded! And it was wrong. New plugin waits for layout to be loaded and then it does handshake (correct).

    >

    > Now I see some weird behavior for your links (both of them):

    >

    > It fails to load resources. Perhaps cdn.rawgit is not the best hosting even tho I suggested this before <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed">

    >

    > While first link show play button, but game is not playable because it didn't load (incorrect).

    > Second link doesn't show play button, because game didn't load yet (I hope correct).

    >

    > Can you please check if game with plugin 2.0 works on your localhost and let me know? There still might be some bug, but I must isolate it to fix it.

    >

    > Thanks in advance.

    >

    In preview mode, didn't see any error in console now, but "Play button" still not appear and "Waiting for game to send init method" is still there.

    Here is the console log:

    https://prnt.sc/ikiwx8

    Are you sure you put one instance of the plugin object into the layout?

    There is no error in console. So only two reasons could be you didn't put there an instance or plugin is bugged.

    If you did it and it still doesn't work, please share entire project with me, use google drive and share with contest@gameeapp.com and I will resolve this. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • Today is last day right? I need one more, and I have to work.

    We can play or vote the sent games?

    You still have more than 24 hours, deadline is at midnight, 28th of February

  • I have a question..

    Will it be possible to play the sent games?

    We are currently thinking about posting all of them on our contest website - just the links for emulator I'll keep you posted

  • GameeApp Actually my email failed due to a zip issue in Gmail. I've resent with a Dropbox link to the zip. Hope that's okay. Thanks!

    We got it, your submission is valid, no problems there

  • Deadline? Will you be accepting submissions up to march 1?

    The deadline is on 28th of February, midnight (UTC time)

  • GameeApp You told me that I could modify the plugin, but it doesn't seem really modifyable...

    Whats wrong with that? It seems you enjoy that one line of code

    Joke, drop us an email and we will share nonminified version with building tool

  • GameeApp - Unless I just completely MISSED it, you may want to clarify that with the new addon (2.0) you just released, users will need to FIRST remove the old version, restart C3, then add the new one. I had trouble at first with that... Just in case it's not as evident to some people.

    Sorry but did you check what we just posted? :] Yes, remove plugin completly and then restart and then install new one

    How to update your standing game with gamee-connector addon

    1. Open Construct

    2. Open addon manager

    3. Right click on GAMEE Connector plugin and select uninstall

    4. Restart Construct 3

    5. Open addon manager and install new addon.

    6. Restart Construct 3

    7. Open your project in Construct 3 that was using previous version of addon

    8. Select Object from right side bar and put one instance into inital layout

    9. It is done

    In case you want to be 100% sure or something ever goes terribly wrong,

    You might do this in Chrome (DANGEROUS)

    * Hit F12

    * Navigate to Application tab

    * Select clear site data

    NOTE: this will also delete all your project saved in browser and all other plugins, settings and stuff. But still I had to do it few times

  • GameeApp

    v1 working well

    http://emulator.gameeapp.com/emulator.h ... index.html

    v2 with new plugin -- struggle on "Waiting for game to send init method"

    http://emulator.gameeapp.com/emulator.h ... index.html

    no-minify and nothing change, only upgrade a plugin :/

    Tombas thanks for the report.

    One of the major differences is the old plugin did handshake instantly (show play button) even when game was not loaded! And it was wrong. New plugin waits for layout to be loaded and then it does handshake (correct).

    Now I see some weird behavior for your links (both of them):

    It fails to load resources. Perhaps cdn.rawgit is not the best hosting even tho I suggested this before <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed">

    While first link show play button, but game is not playable because it didn't load (incorrect).

    Second link doesn't show play button, because game didn't load yet (I hope correct).

    Can you please check if game with plugin 2.0 works on your localhost and let me know? There still might be some bug, but I must isolate it to fix it.

    Thanks in advance.

  • Quick announcement - Plugin for Construct 3 New Release

    It does not change anything for games already submitted

    We released new version of the plugin. It is v2.0.0.0 and so it is not backward compatible with previous plugin.

    Link for release info: https://github.com/gameeapp/gamee-js-construct3/releases/tag/v2.0

    We will release new version for C2 soon (fixing same issues) - tomorrow.

    Why did we do it?

    We got few bugs reported from developers taking part in the competition. This release fixes:

    • game not working with minified export
    • play button appearing before the game is properly loaded - dead lock
    • error appearing while using mute conditions

    What does it mean? The competition stays intact!

    Developers that already submited game/games *DO NOT* re-send us games with new plugin. Judges will tolerate any mistakes done on our (GAMEE) side and they will not take down any points. In case you win we will politely ask you to update plugin in the game.

    How to update your standing game with gamee-connector addon

    1. Open Construct

    2. Open addon manager

    3. Right click on GAMEE Connector plugin and select uninstall

    4. Restart Construct 3

    5. Open addon manager and install new addon.

    6. Restart Construct 3

    7. Open your project in Construct 3 that was using previous version of addon

    8. Select Object from right side bar and put one instance into inital layout

    9. It is done

    Also in case your game appears to be stuck at "Waiting for game to send init method" in emulator, when exporting the game and you don't want to change your plugin, please try to export it without the script minification. It should do the trick

    Thanks!