gaelsev's Forum Posts

    Me too i don't want to pay a subscription, and i won't buy C3 if i have to pay every year.

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    Hum hum, i prefer to stay on C2.

  • 1. Use overlaping collision to check the collision permanently

    2. Right click on your condition and use INVERT

  • Hi,

    Is possible to have an udapte to get the array editor from construct 3 to construct 2 ?

    Best regards

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  • > Un beau travail fait ici si seulement il y a une catégorie en français ça serait géniale

    >

    Salut zebios! Au cas où tu ne le saurais pas, il y a un forum français pour Construct 2 : J'aime aussi être sur le site officiel, mais franchement le site français est aussi de bonne qualité ! Bonne continuation sur tes créations !

    Qu'on arrête les blagues avec ce site, ce forum la est mort de chez mort.

    Je ne vois pas ce que ça coût de créer une catégorie FR ici, ce serait beaucoup plus actif que sur un site tier.

  • Thank you about your feedback.

    I tried the game on:

    GALAXY S6: 60 FPS

    NEXUS 5: 60 FPS

    But on GALAXY S4: 40 FPS, this is the problem.

  • nice project

  • > really whats wrong with cocoon.io !?!?!?!??!!?!

    >

    Nothing much, I get 60fps using physics (chipmunk) everyTicks and a couple of loops.

    Could you show me your example and your device ?

  • Hello, thank you for these informations.

    But always under 60 FPS. Is not good.

  • @ Mahdi71 Example:

    https://play.google.com/store/apps/deta ... et.gaelsev

    My mobile game made with construct, exported by cocoon. (i already tried with intel XDK)

    On a GALAXY S4 the framerate are very bad (under 30), you need a mobile like galaxy S6 to have 60 FPS.

    It's simple game, i worked a lot on the optimization for mobile device but impossible to have a constant good fps.

  • I agree with you author. Intel XDK, Cocoon etc are not the solution, poor performance.

    I have GAME MAKE STUDIO + EXPORT ANDROID but i hate this program, old interface, unintuitive...

    I want to developp mobile appli with construct but we need a real solution to export on android with good performances.

  • Omg, i never didn't see Trigger Once ^^

    Thx you bro, you solved my problem

  • Hello,

    I have a problem, how i do to check is a audio file IS NOT PLAYING ?

    I Have a button with 2 states, state 0, state 1.

    For every state i'm playing a different theme music (duration about 16 seconds)

    But the problem is, my audio file is repeated indefinitely like a mixer table loop function (every tick)

    Do you understand ?

    Look my example:

    http://www.noelshack.com/2016-07-1455703913-exemple.jpg

    best regards

  • Hello,

    I'm fucked,

    I published on Google Play Store my APK built with IntelXDK.

    Now i want to use cocoon.io (+APK signer) to build my APK and when i publish (update my application) on Google Play Store i have an error because my old APK doesn't have the same keytore that my new build...

    How to resolve please ?

    Best regards

  • Welcome in Construct, just forget construct for mobile game...

    Everybody has the same problem.

  • Salut,

    Je viens de tester sur un Samsung Galaxy S3, j'aime beaucoup les graphismes, le gameplay est fluide et la maniabilité au top.

    Avec quel outil tu as compilé ? Intel XDK ? CocoonJS ?

    J'ai moi même réalisé un jeu de ce genre pour Android mais j'ai l'impression que je n'arrive pas à avoir une aussi bonne fluidité que la tienne malgré toutes les optimisations possibles.

    Lien de mon appli si tu veux tester:

    https://play.google.com/store/apps/deta ... ve.gaelsev

    A bientôt.