gaelsev's Forum Posts

  • Hello,

    I looked to use Cocoon.IO but we must quibble to build .APK and wait a long time to compile (in freemium). I don't have the courage to look more with Cocoon.IO lol.

  • I have no issues using Crosswalk+IntelXDK on mobile exports. I would suggest following the tutorials about code optimization and testing the game on each device from development start. At the moment I tested my APKs from 4.1 to 4.4 and they runs pretty fine.

    Hi friend,

    I already followed optimization tutos, but is not the problem sadly.

    Dynamic games with a constant 55-60 FPS is not possible on mobile for the moment with C2/intel XDK.

    If you want i can show you my game in PM.

    Best regards,

  • Use Z order functions.

    Move to object or move to top or bottom

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  • EVENT If object ONE is overlapping another object ACTION: destroy ONE

    EVENT If object TWO is overlapping another object ACTION: destroy TWO

    EVENT If object THREE is overlapping another object ACTION: destroy THREE

    EVENT If object FOUR is overlapping another object ACTION: destroy FOUR

    EVENT If object FIVE is overlapping another object ACTION: destroy FIVE

    also you can use on collision with another object

  • Example:

    EVENT: WHEN YOU CREATE AN ETAGE OBJECT

    ACTION: call the function enemy(floor(random(2)))

    EVENT: Function enemy : If parameter (compare parameter value) = 1

    ACTION: create enemy object and set position (etage.x,etage.y)

  • Hi all,

    My game has 60 FPS in browser computer and mobile, but when i use intel XDK to build an APK and then im trying the game on mobile by APK, the framerate is more low. What is the problem you think ?

    Best regards

  • floor(random(0,2))

    Set a random number into 0 and 1.

  • I need to fix bugs and then i send you

  • Omg thanks you a lot bro, you save me

  • Oki, now i know where i can change APK VERSION CODE.

    But the problem, i can't upload ARM APK, Markeplace only accept x86 APK. Have you got a solution ?

  • I can't upload a new .APK because i have this error: "the version code of your apk file must be > 60001"

    Where can i change the version code ?

  • I have ARM and x86.

    In first i imported ARM APK then x86 APK but i think the x86 APK raise the first file on market place.

    How import 2 APK files ?

  • Hi,

    I published my construct2 game on the android markeplace with Intel XDK but i have a big problem...

    The game is compatible with only 270 devices... (90% of tablets).

    i built my game for mobiles device not for tablet...

    Where is the problem ?

    My Windows Size in construct is 854, 480

    Best Regards

  • Very great !

  • Thanks you,