GabrielIq's Forum Posts

  • Thank you very much, I can't believe how simple it was, but I could never have done it without your help, thanks =)

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  • I´m doing wrong??

  • Hi, can someone be nice and help me to solve this issue please?

    As you can see on the image, if the sprite step on the other same sprite i want to move the sprite with the smaller Y value behind the other sprite (in layer or z order)

    But i can´t compare something like... "sprite on collision with sprite" and "sprite.Y is less than sprite.Y", move sprite to layer or z order....because it will do nothing.. i can´t compare y between same objects being collided

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  • Hi, instead of displaying score, i want to display the user name of google play games on a leaderboard in a text object. Is that possible?

  • Hello!

    I want to check if my game was shared on instagram or whatsapp, or facebook... How can i do that?

    Thanks!

  • Hi, how i can use the same timeline for different layout?

    I´m trying to use a timeline when the character lose 1 life. All my layouts have the same event sheet.

  • Thanks, it was the pixel rounding

  • Hi, im doing a game with small pixels characters and objects. The problem is the sprite.. its vibrating..

    As you can see on the gif, i only got this problem while i move the sprite.

    I have an invisible cam object with the scroll to behavior staying on every tick to the character position.

    Tried using:

    camera> every tick to lerp character position

    camera> set position to imagepoint 1

    camera> pin to object character

    i have layoutscale+0.6

  • Hi i got this problem once, finally i can help in something xd

    Open your project, go to your project properties, in the advanced option change runtime from C3 to C2.

    But, if you added "Text" objects having runtime in c3 you will not be able to change to c2 runtime (because BBCode is not supported on C2).

    The solution to change the runtime is deleting all text objects, after that you could change to c2 runtime.

  • I thought it could be done with construct 3 official plugins >.<

  • I can´t find something like this from "front view"

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  • thanks you very much dop2000

    I learned to use the dictionary correctly thanks to you.

    Now i can modify int and string global vars comparing dictionary values, with less actions.

  • Hi, i always use the localstorage to save the score (only 1 value),Very easy and simple.

    But now i want to purchase weapons with coins on a mobile game.

    3 objects:

    sword 200 coins (locked)

    bow 100 coins(locked)

    axe 50 coins (unlocked)

    With the localstorage i will use this:

    on start of layout -> get item "swordstate"

    get item "bowstate"

    get item "axe state"

    on item get "swordstate" / sword--> set lockedanimation to Localstorage.itemvalue

    and the same for the other 2 items...

    Then my question is,how i can do it with less actions please? I am getting 3 localstorage values on the startoflayout.. and 3 on item exist or get..

  • thanks again. I solved this with every tick event.