Did anyone else pump out a C2 game at the GGJ? I was participating in San Francisco. I posted my game here: http://globalgamejam.org/2013/racket-worm
The game is a little unfinished, things got bad in the last hour. I will update the page with a link soon. I made it in a phone form factor, so with some tweaking this week, I plan on releasing it in as many places as possible.
Basically the premise is you are a giant worm and noisy neighbors are screwing up your apartment. Before you loose your security deposit, you have to eat them all.
Game Jam Breakdown.
Day One: Ideas. The theme of the Game Jam this year was literally a thumping sound. Like a heart. No pictures, no video, just the sound. Many people did games about hearts, like punching a hard, falling out of love, etc. I interpreted it as the thumping of people walking above you, if were covered in dirt.
Day Two: Jammin. We did the bulk of the work on the second day, I stayed up until 4am just fixing things as much as possible.
Day Three: Presenting. We presented our pieces and I realize when others play the game, that I am terrible at finding bugs myself...
All in all, it was a blast!
Without C2, I would not have been able to do ANYTHING.