Ethan's Forum Posts

  • Yes me too.

  • This is great, much appreciated.

  • I don't think it's the sound. They're all playing fine, and why would it just be when i shoot? And it doesn't get better later on.

    Guess i'll have to try another browser.

  • Don't know if this is a bug but...

    I played Space Blaster on r52 and it worked great, it was fast and smooth.

    I just tried it again on r54 and every time i press space to fire the game pauses for about a second then resumes.

    I tried the Ghost Shooter demo and every time a ghost dies the same pausing happens.

    I'm on the latest Safari.

  • In-fact the network question has been asked a number of times in the past.

    Tom posted a good response when i asked the question earlier.

    scirra.com/forum/html5-sql_topic42181.html

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  • I think it's planned but not yet available.

    Interested in doing something similar myself.

    I'd really like to see a multiplayer object. I know there are more important things, but you asked :)

  • Anyone else notice the "early adopters" tab in the blue screenshot? :)

  • Blue for me.

  • I thought it might be a safari html5 issue why i couldn't access the link.

  • Maybe google doesn't like Safari?

  • Maybe you're right, i've probably crossed the line here.

    Feel free to delete the thread.

  • So we all use different software, even ones intended to do the same jobs.

    I keep my eye on new beta software all the time as well as revisiting old software to hopefully see something new, or at least give me an idea of where it's heading in the future.

    I guess it comes down to using the best product for the job.

    Now i'm sure most people here know of Nifflas, creator of Knytt and other great games. If theres such a thing as indie game developer heros he's probably one of them. He's also one of MMF's big success stories and product champions, with games on steam and projects ported to consoles.

    I had my monthly visit to the Clickteam forums and it seems he's there a lot, always helpful and offering suggestions and useful ideas, which incidentally all seem ignored anyway, but he plugs away regardless. Case in point a MMF3 wishlist thread.

    What get's me though is that just about every thing asked for is exactly what makes Construct Classic and C2 so great.

    I've always seen MMF as a great product....waiting to happen, and it never does. The MMF2 and MMF3 wishlists are the same. I think he'll be waiting another 2 or more years for a disappointment, with yet more community extensions filling in the gaps of missing internal functionality and wasted opportunities.

    He has an alternative. I wonder why he doest make the leap like most of us here did?

    Inquiring minds...

  • This is guaranteed to be HTML5 https://plus.google.com/games ^^

    i'm getting a 404 error on that link.

  • A mac runtime, probably.

    Construct 2 running natively on the mac, probably not.

    There are a few of us here though who are running construct 2 through a virtual machine. I use parallels.