Nice clean art style, i like it.
This is what i was originally using for a game i was making a while ago but i found a bug in the way it finds paths, you can check my thread here http://www.scirra.com/forum/turn-based-strategy-like-advance-wars-devlog_topic74453_page1.html
I PM'd the author but didn't get a response.
I think rexrainbox does another pathfinding object though.
I had a go at writing my own pathfinding in Construct, it worked but it was too slow. R0J0hound made a fast tile based one which you could modify to suit your needs.
Have a look at the thread http://www.scirra.com/forum/topic74810.html
Also forgot, i modified it to include movement costs over terrain types, and cancels if no path found.
https://dl.dropboxusercontent.com/u/159885981/AstarMAX.capx
So i wanted to try and find the funniest game review, and i came across this.
http://www.newgrounds.com/portal/view/558516
It's from 2011 so you may have already seen it. It's funny on so many levels.
Maybe we could start a list here, so if you have a favourite then please post.
Develop games in your browser. Powerful, performant & highly capable.
Effects aren't just about presentation but can be important visual queues that something important has happened in the game. A good designer will also use them to communicate information to the player or emphasise that they are doing good or bad etc.
Wow great work.
Is that a solar array? Looking awesome as usual.
I'm an 80's kid, old enough to remember life without the internet. My first computer was a spectrum, followed by a commodore, then amiga.
Some of my fondest game memories come from the Sega megadrive though.
Looks nice. I think you could use a slight parallax on the background though.
Seen this on the tig forums, didn't know it was being made in construct.
Love the minimal graphics and amazing use of colour.
Merry Christmas everyone.
Your art is awesome. Game looks great.
I think i'll pass on 2.5 and wait for 3, thats the one that really excites me.
This is looking really good, well done.
So if i read your tutorial right your basicly saying that a pro game needs good graphics, good music and good gameplay?