> I know he's put a lot of work into it but i would have to advice anyone against buying this plugin at the moment.
>
> Support is non existent, i've asked questions that never get a response.
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> There is no documentation.
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> The few examples that come with it use deprecated commands.
>
> Yes it requires some understanding of 3d, which i have, but its still all just painstaking trial and error of each command, of which there are many.
>
Last I heard QuaziGNRLnose was upset with the limitations for Plugins in Construct 2. Interaction with Q3D is cumbersome because of this. Maybe he's (she's?) waiting for Construct 3 for a overhaul.
And I REALLY hope that's the case, cause I'm learning to love this plugin, even with all limitations it has. I tried looking up what it would take to make a 2.5 D game in Unity and, God, what a pain. There's really nothing like C2 event system out there. I'd rather have limited 3D graphics in C2 instead of a powerful 3D engine I can't handle.
My problem isn't with the plugin specifically, its thats he's selling a product that has zero support or contact combined with no documentation. I guess i bought the plugin on good faith based on him being a long time user, and the fact that it's relatively inexpensive so was worth the risk (since there was no demo to try, which isn't possible with a plugin).
Theres always the risk using 3rd partly plugins that the developer will disappear, but its a little annoying when the product is being sold.
Personally i think Ashley, Tom should look into whether they should allow plugins to be sold on their forums like this without some input by themselves, i.e. outside the store. But at the end of the day no one forced me to buy it, i just want to warn others what to expect.