EpicRaid's Forum Posts

  • Hi!

    I've got a problem. I'm trying to get the value I just stored in an Array. I'm trying to set the X and Y position based on where it is stored in the Array.

    But the object 'Container2" just spawns at 0,0 coordinates in the game. While I stored 156,207 in the array.

    My array is 3 wide and 2 high, 0 depth.

    This is driving me crazy, what am I doing wrong?

    Thanks.

  • Do you actually sell any of these games in your portfolio? Sometimes it's hard for me to grasp that people want to play games of such.. simplicity. It's really hard to grasp for me.

  • Hiya, OK so I edited the title, and put a call to action in the post. Let's start sharing!

    P.S. I was thinking.. shall we maintain a preference for videos?

  • Ketchup Canuck Haha, yes, I believe many of us have a library of demos lying around in the backyard of our harddrive. You should put up yours too.

    Ah yes, the Lousy Bum game. It was based on the game 'Rags to Riches' for the Commodore 64. I often see games, and get inspired to make something like it. Did you mean you would pay, like actual money for Lousy Bum?

    Yes my target audiences vary, Money Rain is a really casual game. But it can be challenging nevertheless, since it requires a quick reaction to avoid the money bomb or the bills. The idea of the bucket getting smaller is a good one. The demo of Jet Carrier Battle is almost more of a management game since you've got to attack and defend constantly.

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  • I created plenty of games, many demos, but I never really showed them to anyone. Here are mine;

    Lousy Bum (Playable on Arcade)

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    Play: construct.net/en/free-online-games/lousy-bum-4780/play

    Money Rain (Preview)

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    Jet Carrier Battle (Demo)

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    Tactical Airstrike (Demo)

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    Anti Tank Defense (Demo)

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    Now it's your turn.. dust off your old projects, fire up Construct 2, and post your videos here!

    Tagged:

  • Check the HTML5gamedevs forum. There are many complaints there, that they really only pay AFTER you made a public complaint. I'm sure there are positive experiences too, perhaps you won't hear about them because you know, they've got nothing to complain about. I'd be cautious nevertheless and always research the companies you're (going to be) dealing with.

  • construct.net/en/free-online-games/empire-taps-5374/play

    Build your empire by tapping the screen, simple as that. Buy new buildings to improve your empire. Revolution to reset empire but keep gems and exp.

    Build an empire of taps! Start with an empire of dirt and build a legendary tap empire! Each tap will earn you gold to improve your world. Can you build an empire large enough to claim the world?

    Expect improvements over time and new features and better graphics. This is a very basic Idle-like game. I started out experimenting with the progress system and ended up with this. Will add computer support soon. Any feedback or comments are welcome.

    I don't understand what people like about idle games. All I understand is that it will hurt your fingers in time. Please help me understand this trend.

  • Hello all!

    Figured I'd just share the whole thing instead.

    https://www.construct.net/en/free-online-games/blambo-part-one-4995/play

    Dude - post some screenshots or a short video or giphy, this game is too awesome to miss. I almost ignored it, as I often do when people don't post visuals in their post for their game. Have you made a seperate topic as well?

    I like a lot about this game - left a comment at the Arcade.

  • Hiya,

    I don't own an Android phone, but this looks really professional. Well done!

    I'd love to see some 'actual' gameplay though, the video just shows failures? I personally was under the impression the 'Player' was supposed to die, judging from the video.

    That might be confusing to new visitors.

    I'd try it out if I owned an Android device.

    Again, would love to see the game in action, perhaps a second video?

    Did you make the graphics yourself? They look superb.

    Why not publish on the App store as well? Or do you want to see success on Google Play first?

  • It looks professional, but I don't like the 'one sided' color schemes. To me (just me) it looks somewhat dull. More color and vibrance would stimulate the senses much more. Although I suppose you have your reasons for using these color schemes? I'm curious why!

  • Isn't this more or less Space Invaders? It's nothing new or fancy. Sorry don't mean to be rude.

  • Haha, cool not many of these games around I think.

    I remember playing something similar back in the DOS days. I couldn't figure everything out at the age of 9 (especially if English isn't your primary language), but it was fun to experiment.

  • Haha. I love the 'cheesyness' of the game. Typical 90's era game. I mean it as a compliment of course.

  • So simple! That did the trick. I was aware of the existence of the condition, just didn't think about it.

    Thanks :)

  • Hello,

    I've got this currently:

    Unfortunately I get a weird result. When I hit the 'Take Off' button for another time, sometimes the Jet created before the current one will change it's course to another WayPoint, and lose its way. I don't quite understand why this is happening, as it appears the instance variable 'WaypointID' and 'JetRoute' of the Jets is working normally.

    Anyone got any ideas?

    One Jet works fine, but multiple ones give trouble.