I'm guessing the best response to that will be about as reassuring as it was when I discovered the gamepad support in The Binding of Isaac consists of "google JoyToKey".
I had a nice big L O L when I read that.
: D
As Ashley noted what many of us (I think) feel; namely, that an EXE will always be, perhaps, a "gamer's preference." I certainly feel that way, in any event -but then again, HTML5 is in its infancy. But it's definitely nice to have everything as a neat and tidy little packaged EXE, wouldn't you say?
However, I feel that there are more important functions and features to work on and implement into C2 (like, ha ha, functions), before EXE support. I wouldn't care too much for an EXE supporter for C2 if C2 itself didn't have many of the integral and intuitive features of Construct Classic!
In other words I can play the waiting game whilst I continue to work, train myself, and experiment with Construct Classic 1.2. Ever since the shiny new brother C2 arrived on the scene, people seem to forget about the old gal.