eka's Forum Posts

  • Use "Save as project folder" menu option.

    I can't find this option, can someone point me to where it's or how to enable it? Thanks!

  • Hi,

    I'm trying to do a tutorial search and I want to filter for Construct3 tag, is that possible? The first pages come with Construct2 results.

  • Hi,

    I'm planning to use Construct 3 for fast prototyping, but there are some things that I can't figure out.

    I'm trying to build a PoC of a Jumper game like doodle Jump... I usually in Unity create 2 objects that are children of the camera, so they follow naturally the camera movement, 1 at the top, for spawning new platforms and one at the bottom for collecting the platforms and kill/reuse the objects. Both are outside the camera so the created new ones appear naturally and the ones at the bottom don't disappear abruptly.

    The idea is that the Character bounces from platform to platform going higher and the camera follows him.

    How I would I go to implement something like this in Construct 3? How would I got to reuse the platform as object that are created at run time?

    Didn't put this in "How I do this?" because it had many questions in it, feel free to move it if you think it belongs there.

    Thanks!

  • I have this Tank object that it has 2 parts, the body and the turret and the turret is pinned to the body.

    1. My question is how do I create a new instance of the tank as a whole?

    Should I?:

    - Create Body at position

    - Create turret an Position

    - Pin Turret at Position

    Is there a better way to do this?

    And how to deal with this kind of objects and families? I only put the body of the tank in the Family since in the one in charge of collision and position in the layout.

    Thanks

  • I have a family for all my enemies, now I want to find out all the instances of Enemies Family... but I don't know how to apply the for each condition.

    I used for each with just an Object type, 'Enemy' in the past and the for each returned (?) the instance with the name 'Enemy'.

    So how it would work with a Family named Enemies? What I should use for the current loop instance?

    Thanks.

    Tagged:

  • The server is misconfigured. It's sending JavaScript files with the wrong MIME type text/plain instead of the correct application/javascript. See this manual entry on MIME types.

    Seems fair, Thanks!

  • workermain.js:1 Refused to execute script from 'http://localhost:8000/scripts/c3runtime.js' because its MIME type ('text/plain') is not executable. a workermain.js:1 workermain.js:1 [C3 runtime] Failed to load all engine scripts in worker: DOMException: Failed to execute 'importScripts' on 'WorkerGlobalScope': The script at 'http://localhost:8000/scripts/c3runtime.js' failed to load. at a (http://localhost:8000/workermain.js:1:475) at http://localhost:8000/workermain.js:1:1812 a workermain.js:1

    That's the error on the console and the screen shows black.

    Google Chrome Version: Version 76.0.3809.132 (Official Build) (64-bit)

    Firefox Version: 68.0.2 (64-bit)

    Not using any strange extension, only uBlock on BOTH browsers.

    Serving the files using python http.server: python -m http.server 8000 --bind 127.0.0.1

  • Asmodean

    I made some changes and I make the tank follow the mouse, but when I release the button the turret goes back to original position, any idea why?

    Subscribe to Construct videos now
  • I have the beta release enabled. try editor.construct.net/r163

    Thanks a lot for the help, this is great.

    Later when I open editor.construct.net, will it open the latest stable for me? or it was just upgraded to Beta?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I would simply use pin and pin the turret without angle on the tank body.

    I made an example:

    https://drive.google.com/open?id=108ZUT6WVjsKxZFtkQC-V_dn70c65WG-L

    Asmodean hi, thanks for the example, but I can't open it, it says that was made with a future version of Construct 3?

  • Hi,

    As the title say, I'm working on a top down tank game and I need to move the tank with arrows and the turret to point to the mouse.

    Any help?